package pool import "context" type SingleConnPool struct { pool Pooler cn *Conn stickyErr error } var _ Pooler = (*SingleConnPool)(nil) func NewSingleConnPool(pool Pooler, cn *Conn) *SingleConnPool { return &SingleConnPool{ pool: pool, cn: cn, } } func (p *SingleConnPool) NewConn(ctx context.Context) (*Conn, error) { return p.pool.NewConn(ctx) } func (p *SingleConnPool) CloseConn(cn *Conn) error { return p.pool.CloseConn(cn) } func (p *SingleConnPool) Get(ctx context.Context) (*Conn, error) { if p.stickyErr != nil { return nil, p.stickyErr } return p.cn, nil } func (p *SingleConnPool) Put(ctx context.Context, cn *Conn) {} func (p *SingleConnPool) Remove(ctx context.Context, cn *Conn, reason error) { p.cn = nil p.stickyErr = reason } func (p *SingleConnPool) Close() error { p.cn = nil p.stickyErr = ErrClosed return nil } func (p *SingleConnPool) Len() int { return 0 } func (p *SingleConnPool) IdleLen() int { return 0 } func (p *SingleConnPool) Stats() *Stats { return &Stats{} }