package pool import ( "context" "errors" "fmt" "sync/atomic" ) const ( stateDefault = 0 stateInited = 1 stateClosed = 2 ) type BadConnError struct { wrapped error } var _ error = (*BadConnError)(nil) func (e BadConnError) Error() string { s := "redis: Conn is in a bad state" if e.wrapped != nil { s += ": " + e.wrapped.Error() } return s } func (e BadConnError) Unwrap() error { return e.wrapped } //------------------------------------------------------------------------------ type StickyConnPool struct { pool Pooler shared int32 // atomic state uint32 // atomic ch chan *Conn _badConnError atomic.Value } var _ Pooler = (*StickyConnPool)(nil) func NewStickyConnPool(pool Pooler) *StickyConnPool { p, ok := pool.(*StickyConnPool) if !ok { p = &StickyConnPool{ pool: pool, ch: make(chan *Conn, 1), } } atomic.AddInt32(&p.shared, 1) return p } func (p *StickyConnPool) NewConn(ctx context.Context) (*Conn, error) { return p.pool.NewConn(ctx) } func (p *StickyConnPool) CloseConn(cn *Conn) error { return p.pool.CloseConn(cn) } func (p *StickyConnPool) Get(ctx context.Context) (*Conn, error) { // In worst case this races with Close which is not a very common operation. for i := 0; i < 1000; i++ { switch atomic.LoadUint32(&p.state) { case stateDefault: cn, err := p.pool.Get(ctx) if err != nil { return nil, err } if atomic.CompareAndSwapUint32(&p.state, stateDefault, stateInited) { return cn, nil } p.pool.Remove(ctx, cn, ErrClosed) case stateInited: if err := p.badConnError(); err != nil { return nil, err } cn, ok := <-p.ch if !ok { return nil, ErrClosed } return cn, nil case stateClosed: return nil, ErrClosed default: panic("not reached") } } return nil, fmt.Errorf("redis: StickyConnPool.Get: infinite loop") } func (p *StickyConnPool) Put(ctx context.Context, cn *Conn) { defer func() { if recover() != nil { p.freeConn(ctx, cn) } }() p.ch <- cn } func (p *StickyConnPool) freeConn(ctx context.Context, cn *Conn) { if err := p.badConnError(); err != nil { p.pool.Remove(ctx, cn, err) } else { p.pool.Put(ctx, cn) } } func (p *StickyConnPool) Remove(ctx context.Context, cn *Conn, reason error) { defer func() { if recover() != nil { p.pool.Remove(ctx, cn, ErrClosed) } }() p._badConnError.Store(BadConnError{wrapped: reason}) p.ch <- cn } func (p *StickyConnPool) Close() error { if shared := atomic.AddInt32(&p.shared, -1); shared > 0 { return nil } for i := 0; i < 1000; i++ { state := atomic.LoadUint32(&p.state) if state == stateClosed { return ErrClosed } if atomic.CompareAndSwapUint32(&p.state, state, stateClosed) { close(p.ch) cn, ok := <-p.ch if ok { p.freeConn(context.TODO(), cn) } return nil } } return errors.New("redis: StickyConnPool.Close: infinite loop") } func (p *StickyConnPool) Reset(ctx context.Context) error { if p.badConnError() == nil { return nil } select { case cn, ok := <-p.ch: if !ok { return ErrClosed } p.pool.Remove(ctx, cn, ErrClosed) p._badConnError.Store(BadConnError{wrapped: nil}) default: return errors.New("redis: StickyConnPool does not have a Conn") } if !atomic.CompareAndSwapUint32(&p.state, stateInited, stateDefault) { state := atomic.LoadUint32(&p.state) return fmt.Errorf("redis: invalid StickyConnPool state: %d", state) } return nil } func (p *StickyConnPool) badConnError() error { if v := p._badConnError.Load(); v != nil { if err := v.(BadConnError); err.wrapped != nil { return err } } return nil } func (p *StickyConnPool) Len() int { switch atomic.LoadUint32(&p.state) { case stateDefault: return 0 case stateInited: return 1 case stateClosed: return 0 default: panic("not reached") } } func (p *StickyConnPool) IdleLen() int { return len(p.ch) } func (p *StickyConnPool) Stats() *Stats { return &Stats{} }