|
- // Package gamesconfiguration provides access to the Google Play Game Services Publishing API.
- //
- // See https://developers.google.com/games/services
- //
- // Usage example:
- //
- // import "google.golang.org/api/gamesconfiguration/v1configuration"
- // ...
- // gamesconfigurationService, err := gamesconfiguration.New(oauthHttpClient)
- package gamesconfiguration // import "google.golang.org/api/gamesconfiguration/v1configuration"
-
- import (
- "bytes"
- "encoding/json"
- "errors"
- "fmt"
- context "golang.org/x/net/context"
- ctxhttp "golang.org/x/net/context/ctxhttp"
- gensupport "google.golang.org/api/gensupport"
- googleapi "google.golang.org/api/googleapi"
- "io"
- "net/http"
- "net/url"
- "strconv"
- "strings"
- )
-
- // Always reference these packages, just in case the auto-generated code
- // below doesn't.
- var _ = bytes.NewBuffer
- var _ = strconv.Itoa
- var _ = fmt.Sprintf
- var _ = json.NewDecoder
- var _ = io.Copy
- var _ = url.Parse
- var _ = gensupport.MarshalJSON
- var _ = googleapi.Version
- var _ = errors.New
- var _ = strings.Replace
- var _ = context.Canceled
- var _ = ctxhttp.Do
-
- const apiId = "gamesConfiguration:v1configuration"
- const apiName = "gamesConfiguration"
- const apiVersion = "v1configuration"
- const basePath = "https://www.googleapis.com/games/v1configuration/"
-
- // OAuth2 scopes used by this API.
- const (
- // View and manage your Google Play Developer account
- AndroidpublisherScope = "https://www.googleapis.com/auth/androidpublisher"
- )
-
- func New(client *http.Client) (*Service, error) {
- if client == nil {
- return nil, errors.New("client is nil")
- }
- s := &Service{client: client, BasePath: basePath}
- s.AchievementConfigurations = NewAchievementConfigurationsService(s)
- s.ImageConfigurations = NewImageConfigurationsService(s)
- s.LeaderboardConfigurations = NewLeaderboardConfigurationsService(s)
- return s, nil
- }
-
- type Service struct {
- client *http.Client
- BasePath string // API endpoint base URL
- UserAgent string // optional additional User-Agent fragment
-
- AchievementConfigurations *AchievementConfigurationsService
-
- ImageConfigurations *ImageConfigurationsService
-
- LeaderboardConfigurations *LeaderboardConfigurationsService
- }
-
- func (s *Service) userAgent() string {
- if s.UserAgent == "" {
- return googleapi.UserAgent
- }
- return googleapi.UserAgent + " " + s.UserAgent
- }
-
- func NewAchievementConfigurationsService(s *Service) *AchievementConfigurationsService {
- rs := &AchievementConfigurationsService{s: s}
- return rs
- }
-
- type AchievementConfigurationsService struct {
- s *Service
- }
-
- func NewImageConfigurationsService(s *Service) *ImageConfigurationsService {
- rs := &ImageConfigurationsService{s: s}
- return rs
- }
-
- type ImageConfigurationsService struct {
- s *Service
- }
-
- func NewLeaderboardConfigurationsService(s *Service) *LeaderboardConfigurationsService {
- rs := &LeaderboardConfigurationsService{s: s}
- return rs
- }
-
- type LeaderboardConfigurationsService struct {
- s *Service
- }
-
- // AchievementConfiguration: This is a JSON template for an achievement
- // configuration resource.
- type AchievementConfiguration struct {
- // AchievementType: The type of the achievement.
- // Possible values are:
- // - "STANDARD" - Achievement is either locked or unlocked.
- // - "INCREMENTAL" - Achievement is incremental.
- AchievementType string `json:"achievementType,omitempty"`
-
- // Draft: The draft data of the achievement.
- Draft *AchievementConfigurationDetail `json:"draft,omitempty"`
-
- // Id: The ID of the achievement.
- Id string `json:"id,omitempty"`
-
- // InitialState: The initial state of the achievement.
- // Possible values are:
- // - "HIDDEN" - Achievement is hidden.
- // - "REVEALED" - Achievement is revealed.
- // - "UNLOCKED" - Achievement is unlocked.
- InitialState string `json:"initialState,omitempty"`
-
- // Kind: Uniquely identifies the type of this resource. Value is always
- // the fixed string gamesConfiguration#achievementConfiguration.
- Kind string `json:"kind,omitempty"`
-
- // Published: The read-only published data of the achievement.
- Published *AchievementConfigurationDetail `json:"published,omitempty"`
-
- // StepsToUnlock: Steps to unlock. Only applicable to incremental
- // achievements.
- StepsToUnlock int64 `json:"stepsToUnlock,omitempty"`
-
- // Token: The token for this resource.
- Token string `json:"token,omitempty"`
-
- // ServerResponse contains the HTTP response code and headers from the
- // server.
- googleapi.ServerResponse `json:"-"`
-
- // ForceSendFields is a list of field names (e.g. "AchievementType") to
- // unconditionally include in API requests. By default, fields with
- // empty values are omitted from API requests. However, any non-pointer,
- // non-interface field appearing in ForceSendFields will be sent to the
- // server regardless of whether the field is empty or not. This may be
- // used to include empty fields in Patch requests.
- ForceSendFields []string `json:"-"`
-
- // NullFields is a list of field names (e.g. "AchievementType") to
- // include in API requests with the JSON null value. By default, fields
- // with empty values are omitted from API requests. However, any field
- // with an empty value appearing in NullFields will be sent to the
- // server as null. It is an error if a field in this list has a
- // non-empty value. This may be used to include null fields in Patch
- // requests.
- NullFields []string `json:"-"`
- }
-
- func (s *AchievementConfiguration) MarshalJSON() ([]byte, error) {
- type NoMethod AchievementConfiguration
- raw := NoMethod(*s)
- return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
- }
-
- // AchievementConfigurationDetail: This is a JSON template for an
- // achievement configuration detail.
- type AchievementConfigurationDetail struct {
- // Description: Localized strings for the achievement description.
- Description *LocalizedStringBundle `json:"description,omitempty"`
-
- // IconUrl: The icon url of this achievement. Writes to this field are
- // ignored.
- IconUrl string `json:"iconUrl,omitempty"`
-
- // Kind: Uniquely identifies the type of this resource. Value is always
- // the fixed string gamesConfiguration#achievementConfigurationDetail.
- Kind string `json:"kind,omitempty"`
-
- // Name: Localized strings for the achievement name.
- Name *LocalizedStringBundle `json:"name,omitempty"`
-
- // PointValue: Point value for the achievement.
- PointValue int64 `json:"pointValue,omitempty"`
-
- // SortRank: The sort rank of this achievement. Writes to this field are
- // ignored.
- SortRank int64 `json:"sortRank,omitempty"`
-
- // ForceSendFields is a list of field names (e.g. "Description") to
- // unconditionally include in API requests. By default, fields with
- // empty values are omitted from API requests. However, any non-pointer,
- // non-interface field appearing in ForceSendFields will be sent to the
- // server regardless of whether the field is empty or not. This may be
- // used to include empty fields in Patch requests.
- ForceSendFields []string `json:"-"`
-
- // NullFields is a list of field names (e.g. "Description") to include
- // in API requests with the JSON null value. By default, fields with
- // empty values are omitted from API requests. However, any field with
- // an empty value appearing in NullFields will be sent to the server as
- // null. It is an error if a field in this list has a non-empty value.
- // This may be used to include null fields in Patch requests.
- NullFields []string `json:"-"`
- }
-
- func (s *AchievementConfigurationDetail) MarshalJSON() ([]byte, error) {
- type NoMethod AchievementConfigurationDetail
- raw := NoMethod(*s)
- return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
- }
-
- // AchievementConfigurationListResponse: This is a JSON template for a
- // ListConfigurations response.
- type AchievementConfigurationListResponse struct {
- // Items: The achievement configurations.
- Items []*AchievementConfiguration `json:"items,omitempty"`
-
- // Kind: Uniquely identifies the type of this resource. Value is always
- // the fixed string games#achievementConfigurationListResponse.
- Kind string `json:"kind,omitempty"`
-
- // NextPageToken: The pagination token for the next page of results.
- NextPageToken string `json:"nextPageToken,omitempty"`
-
- // ServerResponse contains the HTTP response code and headers from the
- // server.
- googleapi.ServerResponse `json:"-"`
-
- // ForceSendFields is a list of field names (e.g. "Items") to
- // unconditionally include in API requests. By default, fields with
- // empty values are omitted from API requests. However, any non-pointer,
- // non-interface field appearing in ForceSendFields will be sent to the
- // server regardless of whether the field is empty or not. This may be
- // used to include empty fields in Patch requests.
- ForceSendFields []string `json:"-"`
-
- // NullFields is a list of field names (e.g. "Items") to include in API
- // requests with the JSON null value. By default, fields with empty
- // values are omitted from API requests. However, any field with an
- // empty value appearing in NullFields will be sent to the server as
- // null. It is an error if a field in this list has a non-empty value.
- // This may be used to include null fields in Patch requests.
- NullFields []string `json:"-"`
- }
-
- func (s *AchievementConfigurationListResponse) MarshalJSON() ([]byte, error) {
- type NoMethod AchievementConfigurationListResponse
- raw := NoMethod(*s)
- return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
- }
-
- // GamesNumberAffixConfiguration: This is a JSON template for a number
- // affix resource.
- type GamesNumberAffixConfiguration struct {
- // Few: When the language requires special treatment of "small" numbers
- // (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not
- // 12, 13, or 14 in Polish).
- Few *LocalizedStringBundle `json:"few,omitempty"`
-
- // Many: When the language requires special treatment of "large" numbers
- // (as with numbers ending 11-99 in Maltese).
- Many *LocalizedStringBundle `json:"many,omitempty"`
-
- // One: When the language requires special treatment of numbers like one
- // (as with the number 1 in English and most other languages; in
- // Russian, any number ending in 1 but not ending in 11 is in this
- // class).
- One *LocalizedStringBundle `json:"one,omitempty"`
-
- // Other: When the language does not require special treatment of the
- // given quantity (as with all numbers in Chinese, or 42 in English).
- Other *LocalizedStringBundle `json:"other,omitempty"`
-
- // Two: When the language requires special treatment of numbers like two
- // (as with 2 in Welsh, or 102 in Slovenian).
- Two *LocalizedStringBundle `json:"two,omitempty"`
-
- // Zero: When the language requires special treatment of the number 0
- // (as in Arabic).
- Zero *LocalizedStringBundle `json:"zero,omitempty"`
-
- // ForceSendFields is a list of field names (e.g. "Few") to
- // unconditionally include in API requests. By default, fields with
- // empty values are omitted from API requests. However, any non-pointer,
- // non-interface field appearing in ForceSendFields will be sent to the
- // server regardless of whether the field is empty or not. This may be
- // used to include empty fields in Patch requests.
- ForceSendFields []string `json:"-"`
-
- // NullFields is a list of field names (e.g. "Few") to include in API
- // requests with the JSON null value. By default, fields with empty
- // values are omitted from API requests. However, any field with an
- // empty value appearing in NullFields will be sent to the server as
- // null. It is an error if a field in this list has a non-empty value.
- // This may be used to include null fields in Patch requests.
- NullFields []string `json:"-"`
- }
-
- func (s *GamesNumberAffixConfiguration) MarshalJSON() ([]byte, error) {
- type NoMethod GamesNumberAffixConfiguration
- raw := NoMethod(*s)
- return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
- }
-
- // GamesNumberFormatConfiguration: This is a JSON template for a number
- // format resource.
- type GamesNumberFormatConfiguration struct {
- // CurrencyCode: The curreny code string. Only used for CURRENCY format
- // type.
- CurrencyCode string `json:"currencyCode,omitempty"`
-
- // NumDecimalPlaces: The number of decimal places for number. Only used
- // for NUMERIC format type.
- NumDecimalPlaces int64 `json:"numDecimalPlaces,omitempty"`
-
- // NumberFormatType: The formatting for the number.
- // Possible values are:
- // - "NUMERIC" - Numbers are formatted to have no digits or a fixed
- // number of digits after the decimal point according to locale. An
- // optional custom unit can be added.
- // - "TIME_DURATION" - Numbers are formatted to hours, minutes and
- // seconds.
- // - "CURRENCY" - Numbers are formatted to currency according to locale.
- NumberFormatType string `json:"numberFormatType,omitempty"`
-
- // Suffix: An optional suffix for the NUMERIC format type. These strings
- // follow the same plural rules as all Android string resources.
- Suffix *GamesNumberAffixConfiguration `json:"suffix,omitempty"`
-
- // ForceSendFields is a list of field names (e.g. "CurrencyCode") to
- // unconditionally include in API requests. By default, fields with
- // empty values are omitted from API requests. However, any non-pointer,
- // non-interface field appearing in ForceSendFields will be sent to the
- // server regardless of whether the field is empty or not. This may be
- // used to include empty fields in Patch requests.
- ForceSendFields []string `json:"-"`
-
- // NullFields is a list of field names (e.g. "CurrencyCode") to include
- // in API requests with the JSON null value. By default, fields with
- // empty values are omitted from API requests. However, any field with
- // an empty value appearing in NullFields will be sent to the server as
- // null. It is an error if a field in this list has a non-empty value.
- // This may be used to include null fields in Patch requests.
- NullFields []string `json:"-"`
- }
-
- func (s *GamesNumberFormatConfiguration) MarshalJSON() ([]byte, error) {
- type NoMethod GamesNumberFormatConfiguration
- raw := NoMethod(*s)
- return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
- }
-
- // ImageConfiguration: This is a JSON template for an image
- // configuration resource.
- type ImageConfiguration struct {
- // ImageType: The image type for the image.
- ImageType string `json:"imageType,omitempty"`
-
- // Kind: Uniquely identifies the type of this resource. Value is always
- // the fixed string gamesConfiguration#imageConfiguration.
- Kind string `json:"kind,omitempty"`
-
- // ResourceId: The resource ID of resource which the image belongs to.
- ResourceId string `json:"resourceId,omitempty"`
-
- // Url: The url for this image.
- Url string `json:"url,omitempty"`
-
- // ServerResponse contains the HTTP response code and headers from the
- // server.
- googleapi.ServerResponse `json:"-"`
-
- // ForceSendFields is a list of field names (e.g. "ImageType") to
- // unconditionally include in API requests. By default, fields with
- // empty values are omitted from API requests. However, any non-pointer,
- // non-interface field appearing in ForceSendFields will be sent to the
- // server regardless of whether the field is empty or not. This may be
- // used to include empty fields in Patch requests.
- ForceSendFields []string `json:"-"`
-
- // NullFields is a list of field names (e.g. "ImageType") to include in
- // API requests with the JSON null value. By default, fields with empty
- // values are omitted from API requests. However, any field with an
- // empty value appearing in NullFields will be sent to the server as
- // null. It is an error if a field in this list has a non-empty value.
- // This may be used to include null fields in Patch requests.
- NullFields []string `json:"-"`
- }
-
- func (s *ImageConfiguration) MarshalJSON() ([]byte, error) {
- type NoMethod ImageConfiguration
- raw := NoMethod(*s)
- return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
- }
-
- // LeaderboardConfiguration: This is a JSON template for an leaderboard
- // configuration resource.
- type LeaderboardConfiguration struct {
- // Draft: The draft data of the leaderboard.
- Draft *LeaderboardConfigurationDetail `json:"draft,omitempty"`
-
- // Id: The ID of the leaderboard.
- Id string `json:"id,omitempty"`
-
- // Kind: Uniquely identifies the type of this resource. Value is always
- // the fixed string gamesConfiguration#leaderboardConfiguration.
- Kind string `json:"kind,omitempty"`
-
- // Published: The read-only published data of the leaderboard.
- Published *LeaderboardConfigurationDetail `json:"published,omitempty"`
-
- // ScoreMax: Maximum score that can be posted to this leaderboard.
- ScoreMax int64 `json:"scoreMax,omitempty,string"`
-
- // ScoreMin: Minimum score that can be posted to this leaderboard.
- ScoreMin int64 `json:"scoreMin,omitempty,string"`
-
- // ScoreOrder: The type of the leaderboard.
- // Possible values are:
- // - "LARGER_IS_BETTER" - Larger scores posted are ranked higher.
- // - "SMALLER_IS_BETTER" - Smaller scores posted are ranked higher.
- ScoreOrder string `json:"scoreOrder,omitempty"`
-
- // Token: The token for this resource.
- Token string `json:"token,omitempty"`
-
- // ServerResponse contains the HTTP response code and headers from the
- // server.
- googleapi.ServerResponse `json:"-"`
-
- // ForceSendFields is a list of field names (e.g. "Draft") to
- // unconditionally include in API requests. By default, fields with
- // empty values are omitted from API requests. However, any non-pointer,
- // non-interface field appearing in ForceSendFields will be sent to the
- // server regardless of whether the field is empty or not. This may be
- // used to include empty fields in Patch requests.
- ForceSendFields []string `json:"-"`
-
- // NullFields is a list of field names (e.g. "Draft") to include in API
- // requests with the JSON null value. By default, fields with empty
- // values are omitted from API requests. However, any field with an
- // empty value appearing in NullFields will be sent to the server as
- // null. It is an error if a field in this list has a non-empty value.
- // This may be used to include null fields in Patch requests.
- NullFields []string `json:"-"`
- }
-
- func (s *LeaderboardConfiguration) MarshalJSON() ([]byte, error) {
- type NoMethod LeaderboardConfiguration
- raw := NoMethod(*s)
- return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
- }
-
- // LeaderboardConfigurationDetail: This is a JSON template for a
- // leaderboard configuration detail.
- type LeaderboardConfigurationDetail struct {
- // IconUrl: The icon url of this leaderboard. Writes to this field are
- // ignored.
- IconUrl string `json:"iconUrl,omitempty"`
-
- // Kind: Uniquely identifies the type of this resource. Value is always
- // the fixed string gamesConfiguration#leaderboardConfigurationDetail.
- Kind string `json:"kind,omitempty"`
-
- // Name: Localized strings for the leaderboard name.
- Name *LocalizedStringBundle `json:"name,omitempty"`
-
- // ScoreFormat: The score formatting for the leaderboard.
- ScoreFormat *GamesNumberFormatConfiguration `json:"scoreFormat,omitempty"`
-
- // SortRank: The sort rank of this leaderboard. Writes to this field are
- // ignored.
- SortRank int64 `json:"sortRank,omitempty"`
-
- // ForceSendFields is a list of field names (e.g. "IconUrl") to
- // unconditionally include in API requests. By default, fields with
- // empty values are omitted from API requests. However, any non-pointer,
- // non-interface field appearing in ForceSendFields will be sent to the
- // server regardless of whether the field is empty or not. This may be
- // used to include empty fields in Patch requests.
- ForceSendFields []string `json:"-"`
-
- // NullFields is a list of field names (e.g. "IconUrl") to include in
- // API requests with the JSON null value. By default, fields with empty
- // values are omitted from API requests. However, any field with an
- // empty value appearing in NullFields will be sent to the server as
- // null. It is an error if a field in this list has a non-empty value.
- // This may be used to include null fields in Patch requests.
- NullFields []string `json:"-"`
- }
-
- func (s *LeaderboardConfigurationDetail) MarshalJSON() ([]byte, error) {
- type NoMethod LeaderboardConfigurationDetail
- raw := NoMethod(*s)
- return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
- }
-
- // LeaderboardConfigurationListResponse: This is a JSON template for a
- // ListConfigurations response.
- type LeaderboardConfigurationListResponse struct {
- // Items: The leaderboard configurations.
- Items []*LeaderboardConfiguration `json:"items,omitempty"`
-
- // Kind: Uniquely identifies the type of this resource. Value is always
- // the fixed string games#leaderboardConfigurationListResponse.
- Kind string `json:"kind,omitempty"`
-
- // NextPageToken: The pagination token for the next page of results.
- NextPageToken string `json:"nextPageToken,omitempty"`
-
- // ServerResponse contains the HTTP response code and headers from the
- // server.
- googleapi.ServerResponse `json:"-"`
-
- // ForceSendFields is a list of field names (e.g. "Items") to
- // unconditionally include in API requests. By default, fields with
- // empty values are omitted from API requests. However, any non-pointer,
- // non-interface field appearing in ForceSendFields will be sent to the
- // server regardless of whether the field is empty or not. This may be
- // used to include empty fields in Patch requests.
- ForceSendFields []string `json:"-"`
-
- // NullFields is a list of field names (e.g. "Items") to include in API
- // requests with the JSON null value. By default, fields with empty
- // values are omitted from API requests. However, any field with an
- // empty value appearing in NullFields will be sent to the server as
- // null. It is an error if a field in this list has a non-empty value.
- // This may be used to include null fields in Patch requests.
- NullFields []string `json:"-"`
- }
-
- func (s *LeaderboardConfigurationListResponse) MarshalJSON() ([]byte, error) {
- type NoMethod LeaderboardConfigurationListResponse
- raw := NoMethod(*s)
- return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
- }
-
- // LocalizedString: This is a JSON template for a localized string
- // resource.
- type LocalizedString struct {
- // Kind: Uniquely identifies the type of this resource. Value is always
- // the fixed string gamesConfiguration#localizedString.
- Kind string `json:"kind,omitempty"`
-
- // Locale: The locale string.
- Locale string `json:"locale,omitempty"`
-
- // Value: The string value.
- Value string `json:"value,omitempty"`
-
- // ForceSendFields is a list of field names (e.g. "Kind") to
- // unconditionally include in API requests. By default, fields with
- // empty values are omitted from API requests. However, any non-pointer,
- // non-interface field appearing in ForceSendFields will be sent to the
- // server regardless of whether the field is empty or not. This may be
- // used to include empty fields in Patch requests.
- ForceSendFields []string `json:"-"`
-
- // NullFields is a list of field names (e.g. "Kind") to include in API
- // requests with the JSON null value. By default, fields with empty
- // values are omitted from API requests. However, any field with an
- // empty value appearing in NullFields will be sent to the server as
- // null. It is an error if a field in this list has a non-empty value.
- // This may be used to include null fields in Patch requests.
- NullFields []string `json:"-"`
- }
-
- func (s *LocalizedString) MarshalJSON() ([]byte, error) {
- type NoMethod LocalizedString
- raw := NoMethod(*s)
- return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
- }
-
- // LocalizedStringBundle: This is a JSON template for a localized string
- // bundle resource.
- type LocalizedStringBundle struct {
- // Kind: Uniquely identifies the type of this resource. Value is always
- // the fixed string gamesConfiguration#localizedStringBundle.
- Kind string `json:"kind,omitempty"`
-
- // Translations: The locale strings.
- Translations []*LocalizedString `json:"translations,omitempty"`
-
- // ForceSendFields is a list of field names (e.g. "Kind") to
- // unconditionally include in API requests. By default, fields with
- // empty values are omitted from API requests. However, any non-pointer,
- // non-interface field appearing in ForceSendFields will be sent to the
- // server regardless of whether the field is empty or not. This may be
- // used to include empty fields in Patch requests.
- ForceSendFields []string `json:"-"`
-
- // NullFields is a list of field names (e.g. "Kind") to include in API
- // requests with the JSON null value. By default, fields with empty
- // values are omitted from API requests. However, any field with an
- // empty value appearing in NullFields will be sent to the server as
- // null. It is an error if a field in this list has a non-empty value.
- // This may be used to include null fields in Patch requests.
- NullFields []string `json:"-"`
- }
-
- func (s *LocalizedStringBundle) MarshalJSON() ([]byte, error) {
- type NoMethod LocalizedStringBundle
- raw := NoMethod(*s)
- return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields)
- }
-
- // method id "gamesConfiguration.achievementConfigurations.delete":
-
- type AchievementConfigurationsDeleteCall struct {
- s *Service
- achievementId string
- urlParams_ gensupport.URLParams
- ctx_ context.Context
- header_ http.Header
- }
-
- // Delete: Delete the achievement configuration with the given ID.
- func (r *AchievementConfigurationsService) Delete(achievementId string) *AchievementConfigurationsDeleteCall {
- c := &AchievementConfigurationsDeleteCall{s: r.s, urlParams_: make(gensupport.URLParams)}
- c.achievementId = achievementId
- return c
- }
-
- // Fields allows partial responses to be retrieved. See
- // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse
- // for more information.
- func (c *AchievementConfigurationsDeleteCall) Fields(s ...googleapi.Field) *AchievementConfigurationsDeleteCall {
- c.urlParams_.Set("fields", googleapi.CombineFields(s))
- return c
- }
-
- // Context sets the context to be used in this call's Do method. Any
- // pending HTTP request will be aborted if the provided context is
- // canceled.
- func (c *AchievementConfigurationsDeleteCall) Context(ctx context.Context) *AchievementConfigurationsDeleteCall {
- c.ctx_ = ctx
- return c
- }
-
- // Header returns an http.Header that can be modified by the caller to
- // add HTTP headers to the request.
- func (c *AchievementConfigurationsDeleteCall) Header() http.Header {
- if c.header_ == nil {
- c.header_ = make(http.Header)
- }
- return c.header_
- }
-
- func (c *AchievementConfigurationsDeleteCall) doRequest(alt string) (*http.Response, error) {
- reqHeaders := make(http.Header)
- for k, v := range c.header_ {
- reqHeaders[k] = v
- }
- reqHeaders.Set("User-Agent", c.s.userAgent())
- var body io.Reader = nil
- c.urlParams_.Set("alt", alt)
- urls := googleapi.ResolveRelative(c.s.BasePath, "achievements/{achievementId}")
- urls += "?" + c.urlParams_.Encode()
- req, _ := http.NewRequest("DELETE", urls, body)
- req.Header = reqHeaders
- googleapi.Expand(req.URL, map[string]string{
- "achievementId": c.achievementId,
- })
- return gensupport.SendRequest(c.ctx_, c.s.client, req)
- }
-
- // Do executes the "gamesConfiguration.achievementConfigurations.delete" call.
- func (c *AchievementConfigurationsDeleteCall) Do(opts ...googleapi.CallOption) error {
- gensupport.SetOptions(c.urlParams_, opts...)
- res, err := c.doRequest("json")
- if err != nil {
- return err
- }
- defer googleapi.CloseBody(res)
- if err := googleapi.CheckResponse(res); err != nil {
- return err
- }
- return nil
- // {
- // "description": "Delete the achievement configuration with the given ID.",
- // "httpMethod": "DELETE",
- // "id": "gamesConfiguration.achievementConfigurations.delete",
- // "parameterOrder": [
- // "achievementId"
- // ],
- // "parameters": {
- // "achievementId": {
- // "description": "The ID of the achievement used by this method.",
- // "location": "path",
- // "required": true,
- // "type": "string"
- // }
- // },
- // "path": "achievements/{achievementId}",
- // "scopes": [
- // "https://www.googleapis.com/auth/androidpublisher"
- // ]
- // }
-
- }
-
- // method id "gamesConfiguration.achievementConfigurations.get":
-
- type AchievementConfigurationsGetCall struct {
- s *Service
- achievementId string
- urlParams_ gensupport.URLParams
- ifNoneMatch_ string
- ctx_ context.Context
- header_ http.Header
- }
-
- // Get: Retrieves the metadata of the achievement configuration with the
- // given ID.
- func (r *AchievementConfigurationsService) Get(achievementId string) *AchievementConfigurationsGetCall {
- c := &AchievementConfigurationsGetCall{s: r.s, urlParams_: make(gensupport.URLParams)}
- c.achievementId = achievementId
- return c
- }
-
- // Fields allows partial responses to be retrieved. See
- // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse
- // for more information.
- func (c *AchievementConfigurationsGetCall) Fields(s ...googleapi.Field) *AchievementConfigurationsGetCall {
- c.urlParams_.Set("fields", googleapi.CombineFields(s))
- return c
- }
-
- // IfNoneMatch sets the optional parameter which makes the operation
- // fail if the object's ETag matches the given value. This is useful for
- // getting updates only after the object has changed since the last
- // request. Use googleapi.IsNotModified to check whether the response
- // error from Do is the result of In-None-Match.
- func (c *AchievementConfigurationsGetCall) IfNoneMatch(entityTag string) *AchievementConfigurationsGetCall {
- c.ifNoneMatch_ = entityTag
- return c
- }
-
- // Context sets the context to be used in this call's Do method. Any
- // pending HTTP request will be aborted if the provided context is
- // canceled.
- func (c *AchievementConfigurationsGetCall) Context(ctx context.Context) *AchievementConfigurationsGetCall {
- c.ctx_ = ctx
- return c
- }
-
- // Header returns an http.Header that can be modified by the caller to
- // add HTTP headers to the request.
- func (c *AchievementConfigurationsGetCall) Header() http.Header {
- if c.header_ == nil {
- c.header_ = make(http.Header)
- }
- return c.header_
- }
-
- func (c *AchievementConfigurationsGetCall) doRequest(alt string) (*http.Response, error) {
- reqHeaders := make(http.Header)
- for k, v := range c.header_ {
- reqHeaders[k] = v
- }
- reqHeaders.Set("User-Agent", c.s.userAgent())
- if c.ifNoneMatch_ != "" {
- reqHeaders.Set("If-None-Match", c.ifNoneMatch_)
- }
- var body io.Reader = nil
- c.urlParams_.Set("alt", alt)
- urls := googleapi.ResolveRelative(c.s.BasePath, "achievements/{achievementId}")
- urls += "?" + c.urlParams_.Encode()
- req, _ := http.NewRequest("GET", urls, body)
- req.Header = reqHeaders
- googleapi.Expand(req.URL, map[string]string{
- "achievementId": c.achievementId,
- })
- return gensupport.SendRequest(c.ctx_, c.s.client, req)
- }
-
- // Do executes the "gamesConfiguration.achievementConfigurations.get" call.
- // Exactly one of *AchievementConfiguration or error will be non-nil.
- // Any non-2xx status code is an error. Response headers are in either
- // *AchievementConfiguration.ServerResponse.Header or (if a response was
- // returned at all) in error.(*googleapi.Error).Header. Use
- // googleapi.IsNotModified to check whether the returned error was
- // because http.StatusNotModified was returned.
- func (c *AchievementConfigurationsGetCall) Do(opts ...googleapi.CallOption) (*AchievementConfiguration, error) {
- gensupport.SetOptions(c.urlParams_, opts...)
- res, err := c.doRequest("json")
- if res != nil && res.StatusCode == http.StatusNotModified {
- if res.Body != nil {
- res.Body.Close()
- }
- return nil, &googleapi.Error{
- Code: res.StatusCode,
- Header: res.Header,
- }
- }
- if err != nil {
- return nil, err
- }
- defer googleapi.CloseBody(res)
- if err := googleapi.CheckResponse(res); err != nil {
- return nil, err
- }
- ret := &AchievementConfiguration{
- ServerResponse: googleapi.ServerResponse{
- Header: res.Header,
- HTTPStatusCode: res.StatusCode,
- },
- }
- target := &ret
- if err := gensupport.DecodeResponse(target, res); err != nil {
- return nil, err
- }
- return ret, nil
- // {
- // "description": "Retrieves the metadata of the achievement configuration with the given ID.",
- // "httpMethod": "GET",
- // "id": "gamesConfiguration.achievementConfigurations.get",
- // "parameterOrder": [
- // "achievementId"
- // ],
- // "parameters": {
- // "achievementId": {
- // "description": "The ID of the achievement used by this method.",
- // "location": "path",
- // "required": true,
- // "type": "string"
- // }
- // },
- // "path": "achievements/{achievementId}",
- // "response": {
- // "$ref": "AchievementConfiguration"
- // },
- // "scopes": [
- // "https://www.googleapis.com/auth/androidpublisher"
- // ]
- // }
-
- }
-
- // method id "gamesConfiguration.achievementConfigurations.insert":
-
- type AchievementConfigurationsInsertCall struct {
- s *Service
- applicationId string
- achievementconfiguration *AchievementConfiguration
- urlParams_ gensupport.URLParams
- ctx_ context.Context
- header_ http.Header
- }
-
- // Insert: Insert a new achievement configuration in this application.
- func (r *AchievementConfigurationsService) Insert(applicationId string, achievementconfiguration *AchievementConfiguration) *AchievementConfigurationsInsertCall {
- c := &AchievementConfigurationsInsertCall{s: r.s, urlParams_: make(gensupport.URLParams)}
- c.applicationId = applicationId
- c.achievementconfiguration = achievementconfiguration
- return c
- }
-
- // Fields allows partial responses to be retrieved. See
- // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse
- // for more information.
- func (c *AchievementConfigurationsInsertCall) Fields(s ...googleapi.Field) *AchievementConfigurationsInsertCall {
- c.urlParams_.Set("fields", googleapi.CombineFields(s))
- return c
- }
-
- // Context sets the context to be used in this call's Do method. Any
- // pending HTTP request will be aborted if the provided context is
- // canceled.
- func (c *AchievementConfigurationsInsertCall) Context(ctx context.Context) *AchievementConfigurationsInsertCall {
- c.ctx_ = ctx
- return c
- }
-
- // Header returns an http.Header that can be modified by the caller to
- // add HTTP headers to the request.
- func (c *AchievementConfigurationsInsertCall) Header() http.Header {
- if c.header_ == nil {
- c.header_ = make(http.Header)
- }
- return c.header_
- }
-
- func (c *AchievementConfigurationsInsertCall) doRequest(alt string) (*http.Response, error) {
- reqHeaders := make(http.Header)
- for k, v := range c.header_ {
- reqHeaders[k] = v
- }
- reqHeaders.Set("User-Agent", c.s.userAgent())
- var body io.Reader = nil
- body, err := googleapi.WithoutDataWrapper.JSONReader(c.achievementconfiguration)
- if err != nil {
- return nil, err
- }
- reqHeaders.Set("Content-Type", "application/json")
- c.urlParams_.Set("alt", alt)
- urls := googleapi.ResolveRelative(c.s.BasePath, "applications/{applicationId}/achievements")
- urls += "?" + c.urlParams_.Encode()
- req, _ := http.NewRequest("POST", urls, body)
- req.Header = reqHeaders
- googleapi.Expand(req.URL, map[string]string{
- "applicationId": c.applicationId,
- })
- return gensupport.SendRequest(c.ctx_, c.s.client, req)
- }
-
- // Do executes the "gamesConfiguration.achievementConfigurations.insert" call.
- // Exactly one of *AchievementConfiguration or error will be non-nil.
- // Any non-2xx status code is an error. Response headers are in either
- // *AchievementConfiguration.ServerResponse.Header or (if a response was
- // returned at all) in error.(*googleapi.Error).Header. Use
- // googleapi.IsNotModified to check whether the returned error was
- // because http.StatusNotModified was returned.
- func (c *AchievementConfigurationsInsertCall) Do(opts ...googleapi.CallOption) (*AchievementConfiguration, error) {
- gensupport.SetOptions(c.urlParams_, opts...)
- res, err := c.doRequest("json")
- if res != nil && res.StatusCode == http.StatusNotModified {
- if res.Body != nil {
- res.Body.Close()
- }
- return nil, &googleapi.Error{
- Code: res.StatusCode,
- Header: res.Header,
- }
- }
- if err != nil {
- return nil, err
- }
- defer googleapi.CloseBody(res)
- if err := googleapi.CheckResponse(res); err != nil {
- return nil, err
- }
- ret := &AchievementConfiguration{
- ServerResponse: googleapi.ServerResponse{
- Header: res.Header,
- HTTPStatusCode: res.StatusCode,
- },
- }
- target := &ret
- if err := gensupport.DecodeResponse(target, res); err != nil {
- return nil, err
- }
- return ret, nil
- // {
- // "description": "Insert a new achievement configuration in this application.",
- // "httpMethod": "POST",
- // "id": "gamesConfiguration.achievementConfigurations.insert",
- // "parameterOrder": [
- // "applicationId"
- // ],
- // "parameters": {
- // "applicationId": {
- // "description": "The application ID from the Google Play developer console.",
- // "location": "path",
- // "required": true,
- // "type": "string"
- // }
- // },
- // "path": "applications/{applicationId}/achievements",
- // "request": {
- // "$ref": "AchievementConfiguration"
- // },
- // "response": {
- // "$ref": "AchievementConfiguration"
- // },
- // "scopes": [
- // "https://www.googleapis.com/auth/androidpublisher"
- // ]
- // }
-
- }
-
- // method id "gamesConfiguration.achievementConfigurations.list":
-
- type AchievementConfigurationsListCall struct {
- s *Service
- applicationId string
- urlParams_ gensupport.URLParams
- ifNoneMatch_ string
- ctx_ context.Context
- header_ http.Header
- }
-
- // List: Returns a list of the achievement configurations in this
- // application.
- func (r *AchievementConfigurationsService) List(applicationId string) *AchievementConfigurationsListCall {
- c := &AchievementConfigurationsListCall{s: r.s, urlParams_: make(gensupport.URLParams)}
- c.applicationId = applicationId
- return c
- }
-
- // MaxResults sets the optional parameter "maxResults": The maximum
- // number of resource configurations to return in the response, used for
- // paging. For any response, the actual number of resources returned may
- // be less than the specified maxResults.
- func (c *AchievementConfigurationsListCall) MaxResults(maxResults int64) *AchievementConfigurationsListCall {
- c.urlParams_.Set("maxResults", fmt.Sprint(maxResults))
- return c
- }
-
- // PageToken sets the optional parameter "pageToken": The token returned
- // by the previous request.
- func (c *AchievementConfigurationsListCall) PageToken(pageToken string) *AchievementConfigurationsListCall {
- c.urlParams_.Set("pageToken", pageToken)
- return c
- }
-
- // Fields allows partial responses to be retrieved. See
- // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse
- // for more information.
- func (c *AchievementConfigurationsListCall) Fields(s ...googleapi.Field) *AchievementConfigurationsListCall {
- c.urlParams_.Set("fields", googleapi.CombineFields(s))
- return c
- }
-
- // IfNoneMatch sets the optional parameter which makes the operation
- // fail if the object's ETag matches the given value. This is useful for
- // getting updates only after the object has changed since the last
- // request. Use googleapi.IsNotModified to check whether the response
- // error from Do is the result of In-None-Match.
- func (c *AchievementConfigurationsListCall) IfNoneMatch(entityTag string) *AchievementConfigurationsListCall {
- c.ifNoneMatch_ = entityTag
- return c
- }
-
- // Context sets the context to be used in this call's Do method. Any
- // pending HTTP request will be aborted if the provided context is
- // canceled.
- func (c *AchievementConfigurationsListCall) Context(ctx context.Context) *AchievementConfigurationsListCall {
- c.ctx_ = ctx
- return c
- }
-
- // Header returns an http.Header that can be modified by the caller to
- // add HTTP headers to the request.
- func (c *AchievementConfigurationsListCall) Header() http.Header {
- if c.header_ == nil {
- c.header_ = make(http.Header)
- }
- return c.header_
- }
-
- func (c *AchievementConfigurationsListCall) doRequest(alt string) (*http.Response, error) {
- reqHeaders := make(http.Header)
- for k, v := range c.header_ {
- reqHeaders[k] = v
- }
- reqHeaders.Set("User-Agent", c.s.userAgent())
- if c.ifNoneMatch_ != "" {
- reqHeaders.Set("If-None-Match", c.ifNoneMatch_)
- }
- var body io.Reader = nil
- c.urlParams_.Set("alt", alt)
- urls := googleapi.ResolveRelative(c.s.BasePath, "applications/{applicationId}/achievements")
- urls += "?" + c.urlParams_.Encode()
- req, _ := http.NewRequest("GET", urls, body)
- req.Header = reqHeaders
- googleapi.Expand(req.URL, map[string]string{
- "applicationId": c.applicationId,
- })
- return gensupport.SendRequest(c.ctx_, c.s.client, req)
- }
-
- // Do executes the "gamesConfiguration.achievementConfigurations.list" call.
- // Exactly one of *AchievementConfigurationListResponse or error will be
- // non-nil. Any non-2xx status code is an error. Response headers are in
- // either *AchievementConfigurationListResponse.ServerResponse.Header or
- // (if a response was returned at all) in
- // error.(*googleapi.Error).Header. Use googleapi.IsNotModified to check
- // whether the returned error was because http.StatusNotModified was
- // returned.
- func (c *AchievementConfigurationsListCall) Do(opts ...googleapi.CallOption) (*AchievementConfigurationListResponse, error) {
- gensupport.SetOptions(c.urlParams_, opts...)
- res, err := c.doRequest("json")
- if res != nil && res.StatusCode == http.StatusNotModified {
- if res.Body != nil {
- res.Body.Close()
- }
- return nil, &googleapi.Error{
- Code: res.StatusCode,
- Header: res.Header,
- }
- }
- if err != nil {
- return nil, err
- }
- defer googleapi.CloseBody(res)
- if err := googleapi.CheckResponse(res); err != nil {
- return nil, err
- }
- ret := &AchievementConfigurationListResponse{
- ServerResponse: googleapi.ServerResponse{
- Header: res.Header,
- HTTPStatusCode: res.StatusCode,
- },
- }
- target := &ret
- if err := gensupport.DecodeResponse(target, res); err != nil {
- return nil, err
- }
- return ret, nil
- // {
- // "description": "Returns a list of the achievement configurations in this application.",
- // "httpMethod": "GET",
- // "id": "gamesConfiguration.achievementConfigurations.list",
- // "parameterOrder": [
- // "applicationId"
- // ],
- // "parameters": {
- // "applicationId": {
- // "description": "The application ID from the Google Play developer console.",
- // "location": "path",
- // "required": true,
- // "type": "string"
- // },
- // "maxResults": {
- // "description": "The maximum number of resource configurations to return in the response, used for paging. For any response, the actual number of resources returned may be less than the specified maxResults.",
- // "format": "int32",
- // "location": "query",
- // "maximum": "200",
- // "minimum": "1",
- // "type": "integer"
- // },
- // "pageToken": {
- // "description": "The token returned by the previous request.",
- // "location": "query",
- // "type": "string"
- // }
- // },
- // "path": "applications/{applicationId}/achievements",
- // "response": {
- // "$ref": "AchievementConfigurationListResponse"
- // },
- // "scopes": [
- // "https://www.googleapis.com/auth/androidpublisher"
- // ]
- // }
-
- }
-
- // Pages invokes f for each page of results.
- // A non-nil error returned from f will halt the iteration.
- // The provided context supersedes any context provided to the Context method.
- func (c *AchievementConfigurationsListCall) Pages(ctx context.Context, f func(*AchievementConfigurationListResponse) error) error {
- c.ctx_ = ctx
- defer c.PageToken(c.urlParams_.Get("pageToken")) // reset paging to original point
- for {
- x, err := c.Do()
- if err != nil {
- return err
- }
- if err := f(x); err != nil {
- return err
- }
- if x.NextPageToken == "" {
- return nil
- }
- c.PageToken(x.NextPageToken)
- }
- }
-
- // method id "gamesConfiguration.achievementConfigurations.patch":
-
- type AchievementConfigurationsPatchCall struct {
- s *Service
- achievementId string
- achievementconfiguration *AchievementConfiguration
- urlParams_ gensupport.URLParams
- ctx_ context.Context
- header_ http.Header
- }
-
- // Patch: Update the metadata of the achievement configuration with the
- // given ID. This method supports patch semantics.
- func (r *AchievementConfigurationsService) Patch(achievementId string, achievementconfiguration *AchievementConfiguration) *AchievementConfigurationsPatchCall {
- c := &AchievementConfigurationsPatchCall{s: r.s, urlParams_: make(gensupport.URLParams)}
- c.achievementId = achievementId
- c.achievementconfiguration = achievementconfiguration
- return c
- }
-
- // Fields allows partial responses to be retrieved. See
- // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse
- // for more information.
- func (c *AchievementConfigurationsPatchCall) Fields(s ...googleapi.Field) *AchievementConfigurationsPatchCall {
- c.urlParams_.Set("fields", googleapi.CombineFields(s))
- return c
- }
-
- // Context sets the context to be used in this call's Do method. Any
- // pending HTTP request will be aborted if the provided context is
- // canceled.
- func (c *AchievementConfigurationsPatchCall) Context(ctx context.Context) *AchievementConfigurationsPatchCall {
- c.ctx_ = ctx
- return c
- }
-
- // Header returns an http.Header that can be modified by the caller to
- // add HTTP headers to the request.
- func (c *AchievementConfigurationsPatchCall) Header() http.Header {
- if c.header_ == nil {
- c.header_ = make(http.Header)
- }
- return c.header_
- }
-
- func (c *AchievementConfigurationsPatchCall) doRequest(alt string) (*http.Response, error) {
- reqHeaders := make(http.Header)
- for k, v := range c.header_ {
- reqHeaders[k] = v
- }
- reqHeaders.Set("User-Agent", c.s.userAgent())
- var body io.Reader = nil
- body, err := googleapi.WithoutDataWrapper.JSONReader(c.achievementconfiguration)
- if err != nil {
- return nil, err
- }
- reqHeaders.Set("Content-Type", "application/json")
- c.urlParams_.Set("alt", alt)
- urls := googleapi.ResolveRelative(c.s.BasePath, "achievements/{achievementId}")
- urls += "?" + c.urlParams_.Encode()
- req, _ := http.NewRequest("PATCH", urls, body)
- req.Header = reqHeaders
- googleapi.Expand(req.URL, map[string]string{
- "achievementId": c.achievementId,
- })
- return gensupport.SendRequest(c.ctx_, c.s.client, req)
- }
-
- // Do executes the "gamesConfiguration.achievementConfigurations.patch" call.
- // Exactly one of *AchievementConfiguration or error will be non-nil.
- // Any non-2xx status code is an error. Response headers are in either
- // *AchievementConfiguration.ServerResponse.Header or (if a response was
- // returned at all) in error.(*googleapi.Error).Header. Use
- // googleapi.IsNotModified to check whether the returned error was
- // because http.StatusNotModified was returned.
- func (c *AchievementConfigurationsPatchCall) Do(opts ...googleapi.CallOption) (*AchievementConfiguration, error) {
- gensupport.SetOptions(c.urlParams_, opts...)
- res, err := c.doRequest("json")
- if res != nil && res.StatusCode == http.StatusNotModified {
- if res.Body != nil {
- res.Body.Close()
- }
- return nil, &googleapi.Error{
- Code: res.StatusCode,
- Header: res.Header,
- }
- }
- if err != nil {
- return nil, err
- }
- defer googleapi.CloseBody(res)
- if err := googleapi.CheckResponse(res); err != nil {
- return nil, err
- }
- ret := &AchievementConfiguration{
- ServerResponse: googleapi.ServerResponse{
- Header: res.Header,
- HTTPStatusCode: res.StatusCode,
- },
- }
- target := &ret
- if err := gensupport.DecodeResponse(target, res); err != nil {
- return nil, err
- }
- return ret, nil
- // {
- // "description": "Update the metadata of the achievement configuration with the given ID. This method supports patch semantics.",
- // "httpMethod": "PATCH",
- // "id": "gamesConfiguration.achievementConfigurations.patch",
- // "parameterOrder": [
- // "achievementId"
- // ],
- // "parameters": {
- // "achievementId": {
- // "description": "The ID of the achievement used by this method.",
- // "location": "path",
- // "required": true,
- // "type": "string"
- // }
- // },
- // "path": "achievements/{achievementId}",
- // "request": {
- // "$ref": "AchievementConfiguration"
- // },
- // "response": {
- // "$ref": "AchievementConfiguration"
- // },
- // "scopes": [
- // "https://www.googleapis.com/auth/androidpublisher"
- // ]
- // }
-
- }
-
- // method id "gamesConfiguration.achievementConfigurations.update":
-
- type AchievementConfigurationsUpdateCall struct {
- s *Service
- achievementId string
- achievementconfiguration *AchievementConfiguration
- urlParams_ gensupport.URLParams
- ctx_ context.Context
- header_ http.Header
- }
-
- // Update: Update the metadata of the achievement configuration with the
- // given ID.
- func (r *AchievementConfigurationsService) Update(achievementId string, achievementconfiguration *AchievementConfiguration) *AchievementConfigurationsUpdateCall {
- c := &AchievementConfigurationsUpdateCall{s: r.s, urlParams_: make(gensupport.URLParams)}
- c.achievementId = achievementId
- c.achievementconfiguration = achievementconfiguration
- return c
- }
-
- // Fields allows partial responses to be retrieved. See
- // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse
- // for more information.
- func (c *AchievementConfigurationsUpdateCall) Fields(s ...googleapi.Field) *AchievementConfigurationsUpdateCall {
- c.urlParams_.Set("fields", googleapi.CombineFields(s))
- return c
- }
-
- // Context sets the context to be used in this call's Do method. Any
- // pending HTTP request will be aborted if the provided context is
- // canceled.
- func (c *AchievementConfigurationsUpdateCall) Context(ctx context.Context) *AchievementConfigurationsUpdateCall {
- c.ctx_ = ctx
- return c
- }
-
- // Header returns an http.Header that can be modified by the caller to
- // add HTTP headers to the request.
- func (c *AchievementConfigurationsUpdateCall) Header() http.Header {
- if c.header_ == nil {
- c.header_ = make(http.Header)
- }
- return c.header_
- }
-
- func (c *AchievementConfigurationsUpdateCall) doRequest(alt string) (*http.Response, error) {
- reqHeaders := make(http.Header)
- for k, v := range c.header_ {
- reqHeaders[k] = v
- }
- reqHeaders.Set("User-Agent", c.s.userAgent())
- var body io.Reader = nil
- body, err := googleapi.WithoutDataWrapper.JSONReader(c.achievementconfiguration)
- if err != nil {
- return nil, err
- }
- reqHeaders.Set("Content-Type", "application/json")
- c.urlParams_.Set("alt", alt)
- urls := googleapi.ResolveRelative(c.s.BasePath, "achievements/{achievementId}")
- urls += "?" + c.urlParams_.Encode()
- req, _ := http.NewRequest("PUT", urls, body)
- req.Header = reqHeaders
- googleapi.Expand(req.URL, map[string]string{
- "achievementId": c.achievementId,
- })
- return gensupport.SendRequest(c.ctx_, c.s.client, req)
- }
-
- // Do executes the "gamesConfiguration.achievementConfigurations.update" call.
- // Exactly one of *AchievementConfiguration or error will be non-nil.
- // Any non-2xx status code is an error. Response headers are in either
- // *AchievementConfiguration.ServerResponse.Header or (if a response was
- // returned at all) in error.(*googleapi.Error).Header. Use
- // googleapi.IsNotModified to check whether the returned error was
- // because http.StatusNotModified was returned.
- func (c *AchievementConfigurationsUpdateCall) Do(opts ...googleapi.CallOption) (*AchievementConfiguration, error) {
- gensupport.SetOptions(c.urlParams_, opts...)
- res, err := c.doRequest("json")
- if res != nil && res.StatusCode == http.StatusNotModified {
- if res.Body != nil {
- res.Body.Close()
- }
- return nil, &googleapi.Error{
- Code: res.StatusCode,
- Header: res.Header,
- }
- }
- if err != nil {
- return nil, err
- }
- defer googleapi.CloseBody(res)
- if err := googleapi.CheckResponse(res); err != nil {
- return nil, err
- }
- ret := &AchievementConfiguration{
- ServerResponse: googleapi.ServerResponse{
- Header: res.Header,
- HTTPStatusCode: res.StatusCode,
- },
- }
- target := &ret
- if err := gensupport.DecodeResponse(target, res); err != nil {
- return nil, err
- }
- return ret, nil
- // {
- // "description": "Update the metadata of the achievement configuration with the given ID.",
- // "httpMethod": "PUT",
- // "id": "gamesConfiguration.achievementConfigurations.update",
- // "parameterOrder": [
- // "achievementId"
- // ],
- // "parameters": {
- // "achievementId": {
- // "description": "The ID of the achievement used by this method.",
- // "location": "path",
- // "required": true,
- // "type": "string"
- // }
- // },
- // "path": "achievements/{achievementId}",
- // "request": {
- // "$ref": "AchievementConfiguration"
- // },
- // "response": {
- // "$ref": "AchievementConfiguration"
- // },
- // "scopes": [
- // "https://www.googleapis.com/auth/androidpublisher"
- // ]
- // }
-
- }
-
- // method id "gamesConfiguration.imageConfigurations.upload":
-
- type ImageConfigurationsUploadCall struct {
- s *Service
- resourceId string
- imageType string
- urlParams_ gensupport.URLParams
- mediaInfo_ *gensupport.MediaInfo
- ctx_ context.Context
- header_ http.Header
- }
-
- // Upload: Uploads an image for a resource with the given ID and image
- // type.
- func (r *ImageConfigurationsService) Upload(resourceId string, imageType string) *ImageConfigurationsUploadCall {
- c := &ImageConfigurationsUploadCall{s: r.s, urlParams_: make(gensupport.URLParams)}
- c.resourceId = resourceId
- c.imageType = imageType
- return c
- }
-
- // Media specifies the media to upload in one or more chunks. The chunk
- // size may be controlled by supplying a MediaOption generated by
- // googleapi.ChunkSize. The chunk size defaults to
- // googleapi.DefaultUploadChunkSize.The Content-Type header used in the
- // upload request will be determined by sniffing the contents of r,
- // unless a MediaOption generated by googleapi.ContentType is
- // supplied.
- // At most one of Media and ResumableMedia may be set.
- func (c *ImageConfigurationsUploadCall) Media(r io.Reader, options ...googleapi.MediaOption) *ImageConfigurationsUploadCall {
- c.mediaInfo_ = gensupport.NewInfoFromMedia(r, options)
- return c
- }
-
- // ResumableMedia specifies the media to upload in chunks and can be
- // canceled with ctx.
- //
- // Deprecated: use Media instead.
- //
- // At most one of Media and ResumableMedia may be set. mediaType
- // identifies the MIME media type of the upload, such as "image/png". If
- // mediaType is "", it will be auto-detected. The provided ctx will
- // supersede any context previously provided to the Context method.
- func (c *ImageConfigurationsUploadCall) ResumableMedia(ctx context.Context, r io.ReaderAt, size int64, mediaType string) *ImageConfigurationsUploadCall {
- c.ctx_ = ctx
- c.mediaInfo_ = gensupport.NewInfoFromResumableMedia(r, size, mediaType)
- return c
- }
-
- // ProgressUpdater provides a callback function that will be called
- // after every chunk. It should be a low-latency function in order to
- // not slow down the upload operation. This should only be called when
- // using ResumableMedia (as opposed to Media).
- func (c *ImageConfigurationsUploadCall) ProgressUpdater(pu googleapi.ProgressUpdater) *ImageConfigurationsUploadCall {
- c.mediaInfo_.SetProgressUpdater(pu)
- return c
- }
-
- // Fields allows partial responses to be retrieved. See
- // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse
- // for more information.
- func (c *ImageConfigurationsUploadCall) Fields(s ...googleapi.Field) *ImageConfigurationsUploadCall {
- c.urlParams_.Set("fields", googleapi.CombineFields(s))
- return c
- }
-
- // Context sets the context to be used in this call's Do method. Any
- // pending HTTP request will be aborted if the provided context is
- // canceled.
- // This context will supersede any context previously provided to the
- // ResumableMedia method.
- func (c *ImageConfigurationsUploadCall) Context(ctx context.Context) *ImageConfigurationsUploadCall {
- c.ctx_ = ctx
- return c
- }
-
- // Header returns an http.Header that can be modified by the caller to
- // add HTTP headers to the request.
- func (c *ImageConfigurationsUploadCall) Header() http.Header {
- if c.header_ == nil {
- c.header_ = make(http.Header)
- }
- return c.header_
- }
-
- func (c *ImageConfigurationsUploadCall) doRequest(alt string) (*http.Response, error) {
- reqHeaders := make(http.Header)
- for k, v := range c.header_ {
- reqHeaders[k] = v
- }
- reqHeaders.Set("User-Agent", c.s.userAgent())
- var body io.Reader = nil
- c.urlParams_.Set("alt", alt)
- urls := googleapi.ResolveRelative(c.s.BasePath, "images/{resourceId}/imageType/{imageType}")
- if c.mediaInfo_ != nil {
- urls = strings.Replace(urls, "https://www.googleapis.com/", "https://www.googleapis.com/upload/", 1)
- c.urlParams_.Set("uploadType", c.mediaInfo_.UploadType())
- }
- if body == nil {
- body = new(bytes.Buffer)
- reqHeaders.Set("Content-Type", "application/json")
- }
- body, getBody, cleanup := c.mediaInfo_.UploadRequest(reqHeaders, body)
- defer cleanup()
- urls += "?" + c.urlParams_.Encode()
- req, _ := http.NewRequest("POST", urls, body)
- req.Header = reqHeaders
- gensupport.SetGetBody(req, getBody)
- googleapi.Expand(req.URL, map[string]string{
- "resourceId": c.resourceId,
- "imageType": c.imageType,
- })
- return gensupport.SendRequest(c.ctx_, c.s.client, req)
- }
-
- // Do executes the "gamesConfiguration.imageConfigurations.upload" call.
- // Exactly one of *ImageConfiguration or error will be non-nil. Any
- // non-2xx status code is an error. Response headers are in either
- // *ImageConfiguration.ServerResponse.Header or (if a response was
- // returned at all) in error.(*googleapi.Error).Header. Use
- // googleapi.IsNotModified to check whether the returned error was
- // because http.StatusNotModified was returned.
- func (c *ImageConfigurationsUploadCall) Do(opts ...googleapi.CallOption) (*ImageConfiguration, error) {
- gensupport.SetOptions(c.urlParams_, opts...)
- res, err := c.doRequest("json")
- if res != nil && res.StatusCode == http.StatusNotModified {
- if res.Body != nil {
- res.Body.Close()
- }
- return nil, &googleapi.Error{
- Code: res.StatusCode,
- Header: res.Header,
- }
- }
- if err != nil {
- return nil, err
- }
- defer googleapi.CloseBody(res)
- if err := googleapi.CheckResponse(res); err != nil {
- return nil, err
- }
- rx := c.mediaInfo_.ResumableUpload(res.Header.Get("Location"))
- if rx != nil {
- rx.Client = c.s.client
- rx.UserAgent = c.s.userAgent()
- ctx := c.ctx_
- if ctx == nil {
- ctx = context.TODO()
- }
- res, err = rx.Upload(ctx)
- if err != nil {
- return nil, err
- }
- defer res.Body.Close()
- if err := googleapi.CheckResponse(res); err != nil {
- return nil, err
- }
- }
- ret := &ImageConfiguration{
- ServerResponse: googleapi.ServerResponse{
- Header: res.Header,
- HTTPStatusCode: res.StatusCode,
- },
- }
- target := &ret
- if err := gensupport.DecodeResponse(target, res); err != nil {
- return nil, err
- }
- return ret, nil
- // {
- // "description": "Uploads an image for a resource with the given ID and image type.",
- // "httpMethod": "POST",
- // "id": "gamesConfiguration.imageConfigurations.upload",
- // "mediaUpload": {
- // "accept": [
- // "image/*"
- // ],
- // "maxSize": "15MB",
- // "protocols": {
- // "resumable": {
- // "multipart": true,
- // "path": "/resumable/upload/games/v1configuration/images/{resourceId}/imageType/{imageType}"
- // },
- // "simple": {
- // "multipart": true,
- // "path": "/upload/games/v1configuration/images/{resourceId}/imageType/{imageType}"
- // }
- // }
- // },
- // "parameterOrder": [
- // "resourceId",
- // "imageType"
- // ],
- // "parameters": {
- // "imageType": {
- // "description": "Selects which image in a resource for this method.",
- // "enum": [
- // "ACHIEVEMENT_ICON",
- // "LEADERBOARD_ICON"
- // ],
- // "enumDescriptions": [
- // "The icon image for an achievement resource.",
- // "The icon image for a leaderboard resource."
- // ],
- // "location": "path",
- // "required": true,
- // "type": "string"
- // },
- // "resourceId": {
- // "description": "The ID of the resource used by this method.",
- // "location": "path",
- // "required": true,
- // "type": "string"
- // }
- // },
- // "path": "images/{resourceId}/imageType/{imageType}",
- // "response": {
- // "$ref": "ImageConfiguration"
- // },
- // "scopes": [
- // "https://www.googleapis.com/auth/androidpublisher"
- // ],
- // "supportsMediaUpload": true
- // }
-
- }
-
- // method id "gamesConfiguration.leaderboardConfigurations.delete":
-
- type LeaderboardConfigurationsDeleteCall struct {
- s *Service
- leaderboardId string
- urlParams_ gensupport.URLParams
- ctx_ context.Context
- header_ http.Header
- }
-
- // Delete: Delete the leaderboard configuration with the given ID.
- func (r *LeaderboardConfigurationsService) Delete(leaderboardId string) *LeaderboardConfigurationsDeleteCall {
- c := &LeaderboardConfigurationsDeleteCall{s: r.s, urlParams_: make(gensupport.URLParams)}
- c.leaderboardId = leaderboardId
- return c
- }
-
- // Fields allows partial responses to be retrieved. See
- // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse
- // for more information.
- func (c *LeaderboardConfigurationsDeleteCall) Fields(s ...googleapi.Field) *LeaderboardConfigurationsDeleteCall {
- c.urlParams_.Set("fields", googleapi.CombineFields(s))
- return c
- }
-
- // Context sets the context to be used in this call's Do method. Any
- // pending HTTP request will be aborted if the provided context is
- // canceled.
- func (c *LeaderboardConfigurationsDeleteCall) Context(ctx context.Context) *LeaderboardConfigurationsDeleteCall {
- c.ctx_ = ctx
- return c
- }
-
- // Header returns an http.Header that can be modified by the caller to
- // add HTTP headers to the request.
- func (c *LeaderboardConfigurationsDeleteCall) Header() http.Header {
- if c.header_ == nil {
- c.header_ = make(http.Header)
- }
- return c.header_
- }
-
- func (c *LeaderboardConfigurationsDeleteCall) doRequest(alt string) (*http.Response, error) {
- reqHeaders := make(http.Header)
- for k, v := range c.header_ {
- reqHeaders[k] = v
- }
- reqHeaders.Set("User-Agent", c.s.userAgent())
- var body io.Reader = nil
- c.urlParams_.Set("alt", alt)
- urls := googleapi.ResolveRelative(c.s.BasePath, "leaderboards/{leaderboardId}")
- urls += "?" + c.urlParams_.Encode()
- req, _ := http.NewRequest("DELETE", urls, body)
- req.Header = reqHeaders
- googleapi.Expand(req.URL, map[string]string{
- "leaderboardId": c.leaderboardId,
- })
- return gensupport.SendRequest(c.ctx_, c.s.client, req)
- }
-
- // Do executes the "gamesConfiguration.leaderboardConfigurations.delete" call.
- func (c *LeaderboardConfigurationsDeleteCall) Do(opts ...googleapi.CallOption) error {
- gensupport.SetOptions(c.urlParams_, opts...)
- res, err := c.doRequest("json")
- if err != nil {
- return err
- }
- defer googleapi.CloseBody(res)
- if err := googleapi.CheckResponse(res); err != nil {
- return err
- }
- return nil
- // {
- // "description": "Delete the leaderboard configuration with the given ID.",
- // "httpMethod": "DELETE",
- // "id": "gamesConfiguration.leaderboardConfigurations.delete",
- // "parameterOrder": [
- // "leaderboardId"
- // ],
- // "parameters": {
- // "leaderboardId": {
- // "description": "The ID of the leaderboard.",
- // "location": "path",
- // "required": true,
- // "type": "string"
- // }
- // },
- // "path": "leaderboards/{leaderboardId}",
- // "scopes": [
- // "https://www.googleapis.com/auth/androidpublisher"
- // ]
- // }
-
- }
-
- // method id "gamesConfiguration.leaderboardConfigurations.get":
-
- type LeaderboardConfigurationsGetCall struct {
- s *Service
- leaderboardId string
- urlParams_ gensupport.URLParams
- ifNoneMatch_ string
- ctx_ context.Context
- header_ http.Header
- }
-
- // Get: Retrieves the metadata of the leaderboard configuration with the
- // given ID.
- func (r *LeaderboardConfigurationsService) Get(leaderboardId string) *LeaderboardConfigurationsGetCall {
- c := &LeaderboardConfigurationsGetCall{s: r.s, urlParams_: make(gensupport.URLParams)}
- c.leaderboardId = leaderboardId
- return c
- }
-
- // Fields allows partial responses to be retrieved. See
- // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse
- // for more information.
- func (c *LeaderboardConfigurationsGetCall) Fields(s ...googleapi.Field) *LeaderboardConfigurationsGetCall {
- c.urlParams_.Set("fields", googleapi.CombineFields(s))
- return c
- }
-
- // IfNoneMatch sets the optional parameter which makes the operation
- // fail if the object's ETag matches the given value. This is useful for
- // getting updates only after the object has changed since the last
- // request. Use googleapi.IsNotModified to check whether the response
- // error from Do is the result of In-None-Match.
- func (c *LeaderboardConfigurationsGetCall) IfNoneMatch(entityTag string) *LeaderboardConfigurationsGetCall {
- c.ifNoneMatch_ = entityTag
- return c
- }
-
- // Context sets the context to be used in this call's Do method. Any
- // pending HTTP request will be aborted if the provided context is
- // canceled.
- func (c *LeaderboardConfigurationsGetCall) Context(ctx context.Context) *LeaderboardConfigurationsGetCall {
- c.ctx_ = ctx
- return c
- }
-
- // Header returns an http.Header that can be modified by the caller to
- // add HTTP headers to the request.
- func (c *LeaderboardConfigurationsGetCall) Header() http.Header {
- if c.header_ == nil {
- c.header_ = make(http.Header)
- }
- return c.header_
- }
-
- func (c *LeaderboardConfigurationsGetCall) doRequest(alt string) (*http.Response, error) {
- reqHeaders := make(http.Header)
- for k, v := range c.header_ {
- reqHeaders[k] = v
- }
- reqHeaders.Set("User-Agent", c.s.userAgent())
- if c.ifNoneMatch_ != "" {
- reqHeaders.Set("If-None-Match", c.ifNoneMatch_)
- }
- var body io.Reader = nil
- c.urlParams_.Set("alt", alt)
- urls := googleapi.ResolveRelative(c.s.BasePath, "leaderboards/{leaderboardId}")
- urls += "?" + c.urlParams_.Encode()
- req, _ := http.NewRequest("GET", urls, body)
- req.Header = reqHeaders
- googleapi.Expand(req.URL, map[string]string{
- "leaderboardId": c.leaderboardId,
- })
- return gensupport.SendRequest(c.ctx_, c.s.client, req)
- }
-
- // Do executes the "gamesConfiguration.leaderboardConfigurations.get" call.
- // Exactly one of *LeaderboardConfiguration or error will be non-nil.
- // Any non-2xx status code is an error. Response headers are in either
- // *LeaderboardConfiguration.ServerResponse.Header or (if a response was
- // returned at all) in error.(*googleapi.Error).Header. Use
- // googleapi.IsNotModified to check whether the returned error was
- // because http.StatusNotModified was returned.
- func (c *LeaderboardConfigurationsGetCall) Do(opts ...googleapi.CallOption) (*LeaderboardConfiguration, error) {
- gensupport.SetOptions(c.urlParams_, opts...)
- res, err := c.doRequest("json")
- if res != nil && res.StatusCode == http.StatusNotModified {
- if res.Body != nil {
- res.Body.Close()
- }
- return nil, &googleapi.Error{
- Code: res.StatusCode,
- Header: res.Header,
- }
- }
- if err != nil {
- return nil, err
- }
- defer googleapi.CloseBody(res)
- if err := googleapi.CheckResponse(res); err != nil {
- return nil, err
- }
- ret := &LeaderboardConfiguration{
- ServerResponse: googleapi.ServerResponse{
- Header: res.Header,
- HTTPStatusCode: res.StatusCode,
- },
- }
- target := &ret
- if err := gensupport.DecodeResponse(target, res); err != nil {
- return nil, err
- }
- return ret, nil
- // {
- // "description": "Retrieves the metadata of the leaderboard configuration with the given ID.",
- // "httpMethod": "GET",
- // "id": "gamesConfiguration.leaderboardConfigurations.get",
- // "parameterOrder": [
- // "leaderboardId"
- // ],
- // "parameters": {
- // "leaderboardId": {
- // "description": "The ID of the leaderboard.",
- // "location": "path",
- // "required": true,
- // "type": "string"
- // }
- // },
- // "path": "leaderboards/{leaderboardId}",
- // "response": {
- // "$ref": "LeaderboardConfiguration"
- // },
- // "scopes": [
- // "https://www.googleapis.com/auth/androidpublisher"
- // ]
- // }
-
- }
-
- // method id "gamesConfiguration.leaderboardConfigurations.insert":
-
- type LeaderboardConfigurationsInsertCall struct {
- s *Service
- applicationId string
- leaderboardconfiguration *LeaderboardConfiguration
- urlParams_ gensupport.URLParams
- ctx_ context.Context
- header_ http.Header
- }
-
- // Insert: Insert a new leaderboard configuration in this application.
- func (r *LeaderboardConfigurationsService) Insert(applicationId string, leaderboardconfiguration *LeaderboardConfiguration) *LeaderboardConfigurationsInsertCall {
- c := &LeaderboardConfigurationsInsertCall{s: r.s, urlParams_: make(gensupport.URLParams)}
- c.applicationId = applicationId
- c.leaderboardconfiguration = leaderboardconfiguration
- return c
- }
-
- // Fields allows partial responses to be retrieved. See
- // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse
- // for more information.
- func (c *LeaderboardConfigurationsInsertCall) Fields(s ...googleapi.Field) *LeaderboardConfigurationsInsertCall {
- c.urlParams_.Set("fields", googleapi.CombineFields(s))
- return c
- }
-
- // Context sets the context to be used in this call's Do method. Any
- // pending HTTP request will be aborted if the provided context is
- // canceled.
- func (c *LeaderboardConfigurationsInsertCall) Context(ctx context.Context) *LeaderboardConfigurationsInsertCall {
- c.ctx_ = ctx
- return c
- }
-
- // Header returns an http.Header that can be modified by the caller to
- // add HTTP headers to the request.
- func (c *LeaderboardConfigurationsInsertCall) Header() http.Header {
- if c.header_ == nil {
- c.header_ = make(http.Header)
- }
- return c.header_
- }
-
- func (c *LeaderboardConfigurationsInsertCall) doRequest(alt string) (*http.Response, error) {
- reqHeaders := make(http.Header)
- for k, v := range c.header_ {
- reqHeaders[k] = v
- }
- reqHeaders.Set("User-Agent", c.s.userAgent())
- var body io.Reader = nil
- body, err := googleapi.WithoutDataWrapper.JSONReader(c.leaderboardconfiguration)
- if err != nil {
- return nil, err
- }
- reqHeaders.Set("Content-Type", "application/json")
- c.urlParams_.Set("alt", alt)
- urls := googleapi.ResolveRelative(c.s.BasePath, "applications/{applicationId}/leaderboards")
- urls += "?" + c.urlParams_.Encode()
- req, _ := http.NewRequest("POST", urls, body)
- req.Header = reqHeaders
- googleapi.Expand(req.URL, map[string]string{
- "applicationId": c.applicationId,
- })
- return gensupport.SendRequest(c.ctx_, c.s.client, req)
- }
-
- // Do executes the "gamesConfiguration.leaderboardConfigurations.insert" call.
- // Exactly one of *LeaderboardConfiguration or error will be non-nil.
- // Any non-2xx status code is an error. Response headers are in either
- // *LeaderboardConfiguration.ServerResponse.Header or (if a response was
- // returned at all) in error.(*googleapi.Error).Header. Use
- // googleapi.IsNotModified to check whether the returned error was
- // because http.StatusNotModified was returned.
- func (c *LeaderboardConfigurationsInsertCall) Do(opts ...googleapi.CallOption) (*LeaderboardConfiguration, error) {
- gensupport.SetOptions(c.urlParams_, opts...)
- res, err := c.doRequest("json")
- if res != nil && res.StatusCode == http.StatusNotModified {
- if res.Body != nil {
- res.Body.Close()
- }
- return nil, &googleapi.Error{
- Code: res.StatusCode,
- Header: res.Header,
- }
- }
- if err != nil {
- return nil, err
- }
- defer googleapi.CloseBody(res)
- if err := googleapi.CheckResponse(res); err != nil {
- return nil, err
- }
- ret := &LeaderboardConfiguration{
- ServerResponse: googleapi.ServerResponse{
- Header: res.Header,
- HTTPStatusCode: res.StatusCode,
- },
- }
- target := &ret
- if err := gensupport.DecodeResponse(target, res); err != nil {
- return nil, err
- }
- return ret, nil
- // {
- // "description": "Insert a new leaderboard configuration in this application.",
- // "httpMethod": "POST",
- // "id": "gamesConfiguration.leaderboardConfigurations.insert",
- // "parameterOrder": [
- // "applicationId"
- // ],
- // "parameters": {
- // "applicationId": {
- // "description": "The application ID from the Google Play developer console.",
- // "location": "path",
- // "required": true,
- // "type": "string"
- // }
- // },
- // "path": "applications/{applicationId}/leaderboards",
- // "request": {
- // "$ref": "LeaderboardConfiguration"
- // },
- // "response": {
- // "$ref": "LeaderboardConfiguration"
- // },
- // "scopes": [
- // "https://www.googleapis.com/auth/androidpublisher"
- // ]
- // }
-
- }
-
- // method id "gamesConfiguration.leaderboardConfigurations.list":
-
- type LeaderboardConfigurationsListCall struct {
- s *Service
- applicationId string
- urlParams_ gensupport.URLParams
- ifNoneMatch_ string
- ctx_ context.Context
- header_ http.Header
- }
-
- // List: Returns a list of the leaderboard configurations in this
- // application.
- func (r *LeaderboardConfigurationsService) List(applicationId string) *LeaderboardConfigurationsListCall {
- c := &LeaderboardConfigurationsListCall{s: r.s, urlParams_: make(gensupport.URLParams)}
- c.applicationId = applicationId
- return c
- }
-
- // MaxResults sets the optional parameter "maxResults": The maximum
- // number of resource configurations to return in the response, used for
- // paging. For any response, the actual number of resources returned may
- // be less than the specified maxResults.
- func (c *LeaderboardConfigurationsListCall) MaxResults(maxResults int64) *LeaderboardConfigurationsListCall {
- c.urlParams_.Set("maxResults", fmt.Sprint(maxResults))
- return c
- }
-
- // PageToken sets the optional parameter "pageToken": The token returned
- // by the previous request.
- func (c *LeaderboardConfigurationsListCall) PageToken(pageToken string) *LeaderboardConfigurationsListCall {
- c.urlParams_.Set("pageToken", pageToken)
- return c
- }
-
- // Fields allows partial responses to be retrieved. See
- // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse
- // for more information.
- func (c *LeaderboardConfigurationsListCall) Fields(s ...googleapi.Field) *LeaderboardConfigurationsListCall {
- c.urlParams_.Set("fields", googleapi.CombineFields(s))
- return c
- }
-
- // IfNoneMatch sets the optional parameter which makes the operation
- // fail if the object's ETag matches the given value. This is useful for
- // getting updates only after the object has changed since the last
- // request. Use googleapi.IsNotModified to check whether the response
- // error from Do is the result of In-None-Match.
- func (c *LeaderboardConfigurationsListCall) IfNoneMatch(entityTag string) *LeaderboardConfigurationsListCall {
- c.ifNoneMatch_ = entityTag
- return c
- }
-
- // Context sets the context to be used in this call's Do method. Any
- // pending HTTP request will be aborted if the provided context is
- // canceled.
- func (c *LeaderboardConfigurationsListCall) Context(ctx context.Context) *LeaderboardConfigurationsListCall {
- c.ctx_ = ctx
- return c
- }
-
- // Header returns an http.Header that can be modified by the caller to
- // add HTTP headers to the request.
- func (c *LeaderboardConfigurationsListCall) Header() http.Header {
- if c.header_ == nil {
- c.header_ = make(http.Header)
- }
- return c.header_
- }
-
- func (c *LeaderboardConfigurationsListCall) doRequest(alt string) (*http.Response, error) {
- reqHeaders := make(http.Header)
- for k, v := range c.header_ {
- reqHeaders[k] = v
- }
- reqHeaders.Set("User-Agent", c.s.userAgent())
- if c.ifNoneMatch_ != "" {
- reqHeaders.Set("If-None-Match", c.ifNoneMatch_)
- }
- var body io.Reader = nil
- c.urlParams_.Set("alt", alt)
- urls := googleapi.ResolveRelative(c.s.BasePath, "applications/{applicationId}/leaderboards")
- urls += "?" + c.urlParams_.Encode()
- req, _ := http.NewRequest("GET", urls, body)
- req.Header = reqHeaders
- googleapi.Expand(req.URL, map[string]string{
- "applicationId": c.applicationId,
- })
- return gensupport.SendRequest(c.ctx_, c.s.client, req)
- }
-
- // Do executes the "gamesConfiguration.leaderboardConfigurations.list" call.
- // Exactly one of *LeaderboardConfigurationListResponse or error will be
- // non-nil. Any non-2xx status code is an error. Response headers are in
- // either *LeaderboardConfigurationListResponse.ServerResponse.Header or
- // (if a response was returned at all) in
- // error.(*googleapi.Error).Header. Use googleapi.IsNotModified to check
- // whether the returned error was because http.StatusNotModified was
- // returned.
- func (c *LeaderboardConfigurationsListCall) Do(opts ...googleapi.CallOption) (*LeaderboardConfigurationListResponse, error) {
- gensupport.SetOptions(c.urlParams_, opts...)
- res, err := c.doRequest("json")
- if res != nil && res.StatusCode == http.StatusNotModified {
- if res.Body != nil {
- res.Body.Close()
- }
- return nil, &googleapi.Error{
- Code: res.StatusCode,
- Header: res.Header,
- }
- }
- if err != nil {
- return nil, err
- }
- defer googleapi.CloseBody(res)
- if err := googleapi.CheckResponse(res); err != nil {
- return nil, err
- }
- ret := &LeaderboardConfigurationListResponse{
- ServerResponse: googleapi.ServerResponse{
- Header: res.Header,
- HTTPStatusCode: res.StatusCode,
- },
- }
- target := &ret
- if err := gensupport.DecodeResponse(target, res); err != nil {
- return nil, err
- }
- return ret, nil
- // {
- // "description": "Returns a list of the leaderboard configurations in this application.",
- // "httpMethod": "GET",
- // "id": "gamesConfiguration.leaderboardConfigurations.list",
- // "parameterOrder": [
- // "applicationId"
- // ],
- // "parameters": {
- // "applicationId": {
- // "description": "The application ID from the Google Play developer console.",
- // "location": "path",
- // "required": true,
- // "type": "string"
- // },
- // "maxResults": {
- // "description": "The maximum number of resource configurations to return in the response, used for paging. For any response, the actual number of resources returned may be less than the specified maxResults.",
- // "format": "int32",
- // "location": "query",
- // "maximum": "200",
- // "minimum": "1",
- // "type": "integer"
- // },
- // "pageToken": {
- // "description": "The token returned by the previous request.",
- // "location": "query",
- // "type": "string"
- // }
- // },
- // "path": "applications/{applicationId}/leaderboards",
- // "response": {
- // "$ref": "LeaderboardConfigurationListResponse"
- // },
- // "scopes": [
- // "https://www.googleapis.com/auth/androidpublisher"
- // ]
- // }
-
- }
-
- // Pages invokes f for each page of results.
- // A non-nil error returned from f will halt the iteration.
- // The provided context supersedes any context provided to the Context method.
- func (c *LeaderboardConfigurationsListCall) Pages(ctx context.Context, f func(*LeaderboardConfigurationListResponse) error) error {
- c.ctx_ = ctx
- defer c.PageToken(c.urlParams_.Get("pageToken")) // reset paging to original point
- for {
- x, err := c.Do()
- if err != nil {
- return err
- }
- if err := f(x); err != nil {
- return err
- }
- if x.NextPageToken == "" {
- return nil
- }
- c.PageToken(x.NextPageToken)
- }
- }
-
- // method id "gamesConfiguration.leaderboardConfigurations.patch":
-
- type LeaderboardConfigurationsPatchCall struct {
- s *Service
- leaderboardId string
- leaderboardconfiguration *LeaderboardConfiguration
- urlParams_ gensupport.URLParams
- ctx_ context.Context
- header_ http.Header
- }
-
- // Patch: Update the metadata of the leaderboard configuration with the
- // given ID. This method supports patch semantics.
- func (r *LeaderboardConfigurationsService) Patch(leaderboardId string, leaderboardconfiguration *LeaderboardConfiguration) *LeaderboardConfigurationsPatchCall {
- c := &LeaderboardConfigurationsPatchCall{s: r.s, urlParams_: make(gensupport.URLParams)}
- c.leaderboardId = leaderboardId
- c.leaderboardconfiguration = leaderboardconfiguration
- return c
- }
-
- // Fields allows partial responses to be retrieved. See
- // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse
- // for more information.
- func (c *LeaderboardConfigurationsPatchCall) Fields(s ...googleapi.Field) *LeaderboardConfigurationsPatchCall {
- c.urlParams_.Set("fields", googleapi.CombineFields(s))
- return c
- }
-
- // Context sets the context to be used in this call's Do method. Any
- // pending HTTP request will be aborted if the provided context is
- // canceled.
- func (c *LeaderboardConfigurationsPatchCall) Context(ctx context.Context) *LeaderboardConfigurationsPatchCall {
- c.ctx_ = ctx
- return c
- }
-
- // Header returns an http.Header that can be modified by the caller to
- // add HTTP headers to the request.
- func (c *LeaderboardConfigurationsPatchCall) Header() http.Header {
- if c.header_ == nil {
- c.header_ = make(http.Header)
- }
- return c.header_
- }
-
- func (c *LeaderboardConfigurationsPatchCall) doRequest(alt string) (*http.Response, error) {
- reqHeaders := make(http.Header)
- for k, v := range c.header_ {
- reqHeaders[k] = v
- }
- reqHeaders.Set("User-Agent", c.s.userAgent())
- var body io.Reader = nil
- body, err := googleapi.WithoutDataWrapper.JSONReader(c.leaderboardconfiguration)
- if err != nil {
- return nil, err
- }
- reqHeaders.Set("Content-Type", "application/json")
- c.urlParams_.Set("alt", alt)
- urls := googleapi.ResolveRelative(c.s.BasePath, "leaderboards/{leaderboardId}")
- urls += "?" + c.urlParams_.Encode()
- req, _ := http.NewRequest("PATCH", urls, body)
- req.Header = reqHeaders
- googleapi.Expand(req.URL, map[string]string{
- "leaderboardId": c.leaderboardId,
- })
- return gensupport.SendRequest(c.ctx_, c.s.client, req)
- }
-
- // Do executes the "gamesConfiguration.leaderboardConfigurations.patch" call.
- // Exactly one of *LeaderboardConfiguration or error will be non-nil.
- // Any non-2xx status code is an error. Response headers are in either
- // *LeaderboardConfiguration.ServerResponse.Header or (if a response was
- // returned at all) in error.(*googleapi.Error).Header. Use
- // googleapi.IsNotModified to check whether the returned error was
- // because http.StatusNotModified was returned.
- func (c *LeaderboardConfigurationsPatchCall) Do(opts ...googleapi.CallOption) (*LeaderboardConfiguration, error) {
- gensupport.SetOptions(c.urlParams_, opts...)
- res, err := c.doRequest("json")
- if res != nil && res.StatusCode == http.StatusNotModified {
- if res.Body != nil {
- res.Body.Close()
- }
- return nil, &googleapi.Error{
- Code: res.StatusCode,
- Header: res.Header,
- }
- }
- if err != nil {
- return nil, err
- }
- defer googleapi.CloseBody(res)
- if err := googleapi.CheckResponse(res); err != nil {
- return nil, err
- }
- ret := &LeaderboardConfiguration{
- ServerResponse: googleapi.ServerResponse{
- Header: res.Header,
- HTTPStatusCode: res.StatusCode,
- },
- }
- target := &ret
- if err := gensupport.DecodeResponse(target, res); err != nil {
- return nil, err
- }
- return ret, nil
- // {
- // "description": "Update the metadata of the leaderboard configuration with the given ID. This method supports patch semantics.",
- // "httpMethod": "PATCH",
- // "id": "gamesConfiguration.leaderboardConfigurations.patch",
- // "parameterOrder": [
- // "leaderboardId"
- // ],
- // "parameters": {
- // "leaderboardId": {
- // "description": "The ID of the leaderboard.",
- // "location": "path",
- // "required": true,
- // "type": "string"
- // }
- // },
- // "path": "leaderboards/{leaderboardId}",
- // "request": {
- // "$ref": "LeaderboardConfiguration"
- // },
- // "response": {
- // "$ref": "LeaderboardConfiguration"
- // },
- // "scopes": [
- // "https://www.googleapis.com/auth/androidpublisher"
- // ]
- // }
-
- }
-
- // method id "gamesConfiguration.leaderboardConfigurations.update":
-
- type LeaderboardConfigurationsUpdateCall struct {
- s *Service
- leaderboardId string
- leaderboardconfiguration *LeaderboardConfiguration
- urlParams_ gensupport.URLParams
- ctx_ context.Context
- header_ http.Header
- }
-
- // Update: Update the metadata of the leaderboard configuration with the
- // given ID.
- func (r *LeaderboardConfigurationsService) Update(leaderboardId string, leaderboardconfiguration *LeaderboardConfiguration) *LeaderboardConfigurationsUpdateCall {
- c := &LeaderboardConfigurationsUpdateCall{s: r.s, urlParams_: make(gensupport.URLParams)}
- c.leaderboardId = leaderboardId
- c.leaderboardconfiguration = leaderboardconfiguration
- return c
- }
-
- // Fields allows partial responses to be retrieved. See
- // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse
- // for more information.
- func (c *LeaderboardConfigurationsUpdateCall) Fields(s ...googleapi.Field) *LeaderboardConfigurationsUpdateCall {
- c.urlParams_.Set("fields", googleapi.CombineFields(s))
- return c
- }
-
- // Context sets the context to be used in this call's Do method. Any
- // pending HTTP request will be aborted if the provided context is
- // canceled.
- func (c *LeaderboardConfigurationsUpdateCall) Context(ctx context.Context) *LeaderboardConfigurationsUpdateCall {
- c.ctx_ = ctx
- return c
- }
-
- // Header returns an http.Header that can be modified by the caller to
- // add HTTP headers to the request.
- func (c *LeaderboardConfigurationsUpdateCall) Header() http.Header {
- if c.header_ == nil {
- c.header_ = make(http.Header)
- }
- return c.header_
- }
-
- func (c *LeaderboardConfigurationsUpdateCall) doRequest(alt string) (*http.Response, error) {
- reqHeaders := make(http.Header)
- for k, v := range c.header_ {
- reqHeaders[k] = v
- }
- reqHeaders.Set("User-Agent", c.s.userAgent())
- var body io.Reader = nil
- body, err := googleapi.WithoutDataWrapper.JSONReader(c.leaderboardconfiguration)
- if err != nil {
- return nil, err
- }
- reqHeaders.Set("Content-Type", "application/json")
- c.urlParams_.Set("alt", alt)
- urls := googleapi.ResolveRelative(c.s.BasePath, "leaderboards/{leaderboardId}")
- urls += "?" + c.urlParams_.Encode()
- req, _ := http.NewRequest("PUT", urls, body)
- req.Header = reqHeaders
- googleapi.Expand(req.URL, map[string]string{
- "leaderboardId": c.leaderboardId,
- })
- return gensupport.SendRequest(c.ctx_, c.s.client, req)
- }
-
- // Do executes the "gamesConfiguration.leaderboardConfigurations.update" call.
- // Exactly one of *LeaderboardConfiguration or error will be non-nil.
- // Any non-2xx status code is an error. Response headers are in either
- // *LeaderboardConfiguration.ServerResponse.Header or (if a response was
- // returned at all) in error.(*googleapi.Error).Header. Use
- // googleapi.IsNotModified to check whether the returned error was
- // because http.StatusNotModified was returned.
- func (c *LeaderboardConfigurationsUpdateCall) Do(opts ...googleapi.CallOption) (*LeaderboardConfiguration, error) {
- gensupport.SetOptions(c.urlParams_, opts...)
- res, err := c.doRequest("json")
- if res != nil && res.StatusCode == http.StatusNotModified {
- if res.Body != nil {
- res.Body.Close()
- }
- return nil, &googleapi.Error{
- Code: res.StatusCode,
- Header: res.Header,
- }
- }
- if err != nil {
- return nil, err
- }
- defer googleapi.CloseBody(res)
- if err := googleapi.CheckResponse(res); err != nil {
- return nil, err
- }
- ret := &LeaderboardConfiguration{
- ServerResponse: googleapi.ServerResponse{
- Header: res.Header,
- HTTPStatusCode: res.StatusCode,
- },
- }
- target := &ret
- if err := gensupport.DecodeResponse(target, res); err != nil {
- return nil, err
- }
- return ret, nil
- // {
- // "description": "Update the metadata of the leaderboard configuration with the given ID.",
- // "httpMethod": "PUT",
- // "id": "gamesConfiguration.leaderboardConfigurations.update",
- // "parameterOrder": [
- // "leaderboardId"
- // ],
- // "parameters": {
- // "leaderboardId": {
- // "description": "The ID of the leaderboard.",
- // "location": "path",
- // "required": true,
- // "type": "string"
- // }
- // },
- // "path": "leaderboards/{leaderboardId}",
- // "request": {
- // "$ref": "LeaderboardConfiguration"
- // },
- // "response": {
- // "$ref": "LeaderboardConfiguration"
- // },
- // "scopes": [
- // "https://www.googleapis.com/auth/androidpublisher"
- // ]
- // }
-
- }
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