/* * * Copyright 2017 gRPC authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ // Package keepalive defines configurable parameters for point-to-point // healthcheck. package keepalive import ( "time" ) // ClientParameters is used to set keepalive parameters on the client-side. // These configure how the client will actively probe to notice when a // connection is broken and send pings so intermediaries will be aware of the // liveness of the connection. Make sure these parameters are set in // coordination with the keepalive policy on the server, as incompatible // settings can result in closing of connection. type ClientParameters struct { // After a duration of this time if the client doesn't see any activity it // pings the server to see if the transport is still alive. // If set below 10s, a minimum value of 10s will be used instead. Time time.Duration // The current default value is infinity. // After having pinged for keepalive check, the client waits for a duration // of Timeout and if no activity is seen even after that the connection is // closed. Timeout time.Duration // The current default value is 20 seconds. // If true, client sends keepalive pings even with no active RPCs. If false, // when there are no active RPCs, Time and Timeout will be ignored and no // keepalive pings will be sent. PermitWithoutStream bool // false by default. } // ServerParameters is used to set keepalive and max-age parameters on the // server-side. type ServerParameters struct { // MaxConnectionIdle is a duration for the amount of time after which an // idle connection would be closed by sending a GoAway. Idleness duration is // defined since the most recent time the number of outstanding RPCs became // zero or the connection establishment. MaxConnectionIdle time.Duration // The current default value is infinity. // MaxConnectionAge is a duration for the maximum amount of time a // connection may exist before it will be closed by sending a GoAway. A // random jitter of +/-10% will be added to MaxConnectionAge to spread out // connection storms. MaxConnectionAge time.Duration // The current default value is infinity. // MaxConnectionAgeGrace is an additive period after MaxConnectionAge after // which the connection will be forcibly closed. MaxConnectionAgeGrace time.Duration // The current default value is infinity. // After a duration of this time if the server doesn't see any activity it // pings the client to see if the transport is still alive. // If set below 1s, a minimum value of 1s will be used instead. Time time.Duration // The current default value is 2 hours. // After having pinged for keepalive check, the server waits for a duration // of Timeout and if no activity is seen even after that the connection is // closed. Timeout time.Duration // The current default value is 20 seconds. } // EnforcementPolicy is used to set keepalive enforcement policy on the // server-side. Server will close connection with a client that violates this // policy. type EnforcementPolicy struct { // MinTime is the minimum amount of time a client should wait before sending // a keepalive ping. MinTime time.Duration // The current default value is 5 minutes. // If true, server allows keepalive pings even when there are no active // streams(RPCs). If false, and client sends ping when there are no active // streams, server will send GOAWAY and close the connection. PermitWithoutStream bool // false by default. }