/* * Copyright 2019 gRPC authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package edsbalancer import ( "sync" ) type dropper struct { // Drop rate will be numerator/denominator. numerator uint32 denominator uint32 mu sync.Mutex i uint32 } func newDropper(numerator, denominator uint32) *dropper { return &dropper{ numerator: numerator, denominator: denominator, } } func (d *dropper) drop() (ret bool) { d.mu.Lock() defer d.mu.Unlock() // TODO: the drop algorithm needs a design. // Currently, for drop rate 3/5: // 0 1 2 3 4 // d d d n n if d.i < d.numerator { ret = true } d.i++ if d.i >= d.denominator { d.i = 0 } return }