// Package gamesconfiguration provides access to the Google Play Game Services Publishing API. // // See https://developers.google.com/games/services // // Usage example: // // import "google.golang.org/api/gamesconfiguration/v1configuration" // ... // gamesconfigurationService, err := gamesconfiguration.New(oauthHttpClient) package gamesconfiguration // import "google.golang.org/api/gamesconfiguration/v1configuration" import ( "bytes" "encoding/json" "errors" "fmt" context "golang.org/x/net/context" ctxhttp "golang.org/x/net/context/ctxhttp" gensupport "google.golang.org/api/gensupport" googleapi "google.golang.org/api/googleapi" "io" "net/http" "net/url" "strconv" "strings" ) // Always reference these packages, just in case the auto-generated code // below doesn't. var _ = bytes.NewBuffer var _ = strconv.Itoa var _ = fmt.Sprintf var _ = json.NewDecoder var _ = io.Copy var _ = url.Parse var _ = gensupport.MarshalJSON var _ = googleapi.Version var _ = errors.New var _ = strings.Replace var _ = context.Canceled var _ = ctxhttp.Do const apiId = "gamesConfiguration:v1configuration" const apiName = "gamesConfiguration" const apiVersion = "v1configuration" const basePath = "https://www.googleapis.com/games/v1configuration/" // OAuth2 scopes used by this API. const ( // View and manage your Google Play Developer account AndroidpublisherScope = "https://www.googleapis.com/auth/androidpublisher" ) func New(client *http.Client) (*Service, error) { if client == nil { return nil, errors.New("client is nil") } s := &Service{client: client, BasePath: basePath} s.AchievementConfigurations = NewAchievementConfigurationsService(s) s.ImageConfigurations = NewImageConfigurationsService(s) s.LeaderboardConfigurations = NewLeaderboardConfigurationsService(s) return s, nil } type Service struct { client *http.Client BasePath string // API endpoint base URL UserAgent string // optional additional User-Agent fragment AchievementConfigurations *AchievementConfigurationsService ImageConfigurations *ImageConfigurationsService LeaderboardConfigurations *LeaderboardConfigurationsService } func (s *Service) userAgent() string { if s.UserAgent == "" { return googleapi.UserAgent } return googleapi.UserAgent + " " + s.UserAgent } func NewAchievementConfigurationsService(s *Service) *AchievementConfigurationsService { rs := &AchievementConfigurationsService{s: s} return rs } type AchievementConfigurationsService struct { s *Service } func NewImageConfigurationsService(s *Service) *ImageConfigurationsService { rs := &ImageConfigurationsService{s: s} return rs } type ImageConfigurationsService struct { s *Service } func NewLeaderboardConfigurationsService(s *Service) *LeaderboardConfigurationsService { rs := &LeaderboardConfigurationsService{s: s} return rs } type LeaderboardConfigurationsService struct { s *Service } // AchievementConfiguration: This is a JSON template for an achievement // configuration resource. type AchievementConfiguration struct { // AchievementType: The type of the achievement. // Possible values are: // - "STANDARD" - Achievement is either locked or unlocked. // - "INCREMENTAL" - Achievement is incremental. AchievementType string `json:"achievementType,omitempty"` // Draft: The draft data of the achievement. Draft *AchievementConfigurationDetail `json:"draft,omitempty"` // Id: The ID of the achievement. Id string `json:"id,omitempty"` // InitialState: The initial state of the achievement. // Possible values are: // - "HIDDEN" - Achievement is hidden. // - "REVEALED" - Achievement is revealed. // - "UNLOCKED" - Achievement is unlocked. InitialState string `json:"initialState,omitempty"` // Kind: Uniquely identifies the type of this resource. Value is always // the fixed string gamesConfiguration#achievementConfiguration. Kind string `json:"kind,omitempty"` // Published: The read-only published data of the achievement. Published *AchievementConfigurationDetail `json:"published,omitempty"` // StepsToUnlock: Steps to unlock. Only applicable to incremental // achievements. StepsToUnlock int64 `json:"stepsToUnlock,omitempty"` // Token: The token for this resource. Token string `json:"token,omitempty"` // ServerResponse contains the HTTP response code and headers from the // server. googleapi.ServerResponse `json:"-"` // ForceSendFields is a list of field names (e.g. "AchievementType") to // unconditionally include in API requests. By default, fields with // empty values are omitted from API requests. However, any non-pointer, // non-interface field appearing in ForceSendFields will be sent to the // server regardless of whether the field is empty or not. This may be // used to include empty fields in Patch requests. ForceSendFields []string `json:"-"` // NullFields is a list of field names (e.g. "AchievementType") to // include in API requests with the JSON null value. By default, fields // with empty values are omitted from API requests. However, any field // with an empty value appearing in NullFields will be sent to the // server as null. It is an error if a field in this list has a // non-empty value. This may be used to include null fields in Patch // requests. NullFields []string `json:"-"` } func (s *AchievementConfiguration) MarshalJSON() ([]byte, error) { type NoMethod AchievementConfiguration raw := NoMethod(*s) return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields) } // AchievementConfigurationDetail: This is a JSON template for an // achievement configuration detail. type AchievementConfigurationDetail struct { // Description: Localized strings for the achievement description. Description *LocalizedStringBundle `json:"description,omitempty"` // IconUrl: The icon url of this achievement. Writes to this field are // ignored. IconUrl string `json:"iconUrl,omitempty"` // Kind: Uniquely identifies the type of this resource. Value is always // the fixed string gamesConfiguration#achievementConfigurationDetail. Kind string `json:"kind,omitempty"` // Name: Localized strings for the achievement name. Name *LocalizedStringBundle `json:"name,omitempty"` // PointValue: Point value for the achievement. PointValue int64 `json:"pointValue,omitempty"` // SortRank: The sort rank of this achievement. Writes to this field are // ignored. SortRank int64 `json:"sortRank,omitempty"` // ForceSendFields is a list of field names (e.g. "Description") to // unconditionally include in API requests. By default, fields with // empty values are omitted from API requests. However, any non-pointer, // non-interface field appearing in ForceSendFields will be sent to the // server regardless of whether the field is empty or not. This may be // used to include empty fields in Patch requests. ForceSendFields []string `json:"-"` // NullFields is a list of field names (e.g. "Description") to include // in API requests with the JSON null value. By default, fields with // empty values are omitted from API requests. However, any field with // an empty value appearing in NullFields will be sent to the server as // null. It is an error if a field in this list has a non-empty value. // This may be used to include null fields in Patch requests. NullFields []string `json:"-"` } func (s *AchievementConfigurationDetail) MarshalJSON() ([]byte, error) { type NoMethod AchievementConfigurationDetail raw := NoMethod(*s) return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields) } // AchievementConfigurationListResponse: This is a JSON template for a // ListConfigurations response. type AchievementConfigurationListResponse struct { // Items: The achievement configurations. Items []*AchievementConfiguration `json:"items,omitempty"` // Kind: Uniquely identifies the type of this resource. Value is always // the fixed string games#achievementConfigurationListResponse. Kind string `json:"kind,omitempty"` // NextPageToken: The pagination token for the next page of results. NextPageToken string `json:"nextPageToken,omitempty"` // ServerResponse contains the HTTP response code and headers from the // server. googleapi.ServerResponse `json:"-"` // ForceSendFields is a list of field names (e.g. "Items") to // unconditionally include in API requests. By default, fields with // empty values are omitted from API requests. However, any non-pointer, // non-interface field appearing in ForceSendFields will be sent to the // server regardless of whether the field is empty or not. This may be // used to include empty fields in Patch requests. ForceSendFields []string `json:"-"` // NullFields is a list of field names (e.g. "Items") to include in API // requests with the JSON null value. By default, fields with empty // values are omitted from API requests. However, any field with an // empty value appearing in NullFields will be sent to the server as // null. It is an error if a field in this list has a non-empty value. // This may be used to include null fields in Patch requests. NullFields []string `json:"-"` } func (s *AchievementConfigurationListResponse) MarshalJSON() ([]byte, error) { type NoMethod AchievementConfigurationListResponse raw := NoMethod(*s) return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields) } // GamesNumberAffixConfiguration: This is a JSON template for a number // affix resource. type GamesNumberAffixConfiguration struct { // Few: When the language requires special treatment of "small" numbers // (as with 2, 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not // 12, 13, or 14 in Polish). Few *LocalizedStringBundle `json:"few,omitempty"` // Many: When the language requires special treatment of "large" numbers // (as with numbers ending 11-99 in Maltese). Many *LocalizedStringBundle `json:"many,omitempty"` // One: When the language requires special treatment of numbers like one // (as with the number 1 in English and most other languages; in // Russian, any number ending in 1 but not ending in 11 is in this // class). One *LocalizedStringBundle `json:"one,omitempty"` // Other: When the language does not require special treatment of the // given quantity (as with all numbers in Chinese, or 42 in English). Other *LocalizedStringBundle `json:"other,omitempty"` // Two: When the language requires special treatment of numbers like two // (as with 2 in Welsh, or 102 in Slovenian). Two *LocalizedStringBundle `json:"two,omitempty"` // Zero: When the language requires special treatment of the number 0 // (as in Arabic). Zero *LocalizedStringBundle `json:"zero,omitempty"` // ForceSendFields is a list of field names (e.g. "Few") to // unconditionally include in API requests. By default, fields with // empty values are omitted from API requests. However, any non-pointer, // non-interface field appearing in ForceSendFields will be sent to the // server regardless of whether the field is empty or not. This may be // used to include empty fields in Patch requests. ForceSendFields []string `json:"-"` // NullFields is a list of field names (e.g. "Few") to include in API // requests with the JSON null value. By default, fields with empty // values are omitted from API requests. However, any field with an // empty value appearing in NullFields will be sent to the server as // null. It is an error if a field in this list has a non-empty value. // This may be used to include null fields in Patch requests. NullFields []string `json:"-"` } func (s *GamesNumberAffixConfiguration) MarshalJSON() ([]byte, error) { type NoMethod GamesNumberAffixConfiguration raw := NoMethod(*s) return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields) } // GamesNumberFormatConfiguration: This is a JSON template for a number // format resource. type GamesNumberFormatConfiguration struct { // CurrencyCode: The curreny code string. Only used for CURRENCY format // type. CurrencyCode string `json:"currencyCode,omitempty"` // NumDecimalPlaces: The number of decimal places for number. Only used // for NUMERIC format type. NumDecimalPlaces int64 `json:"numDecimalPlaces,omitempty"` // NumberFormatType: The formatting for the number. // Possible values are: // - "NUMERIC" - Numbers are formatted to have no digits or a fixed // number of digits after the decimal point according to locale. An // optional custom unit can be added. // - "TIME_DURATION" - Numbers are formatted to hours, minutes and // seconds. // - "CURRENCY" - Numbers are formatted to currency according to locale. NumberFormatType string `json:"numberFormatType,omitempty"` // Suffix: An optional suffix for the NUMERIC format type. These strings // follow the same plural rules as all Android string resources. Suffix *GamesNumberAffixConfiguration `json:"suffix,omitempty"` // ForceSendFields is a list of field names (e.g. "CurrencyCode") to // unconditionally include in API requests. By default, fields with // empty values are omitted from API requests. However, any non-pointer, // non-interface field appearing in ForceSendFields will be sent to the // server regardless of whether the field is empty or not. This may be // used to include empty fields in Patch requests. ForceSendFields []string `json:"-"` // NullFields is a list of field names (e.g. "CurrencyCode") to include // in API requests with the JSON null value. By default, fields with // empty values are omitted from API requests. However, any field with // an empty value appearing in NullFields will be sent to the server as // null. It is an error if a field in this list has a non-empty value. // This may be used to include null fields in Patch requests. NullFields []string `json:"-"` } func (s *GamesNumberFormatConfiguration) MarshalJSON() ([]byte, error) { type NoMethod GamesNumberFormatConfiguration raw := NoMethod(*s) return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields) } // ImageConfiguration: This is a JSON template for an image // configuration resource. type ImageConfiguration struct { // ImageType: The image type for the image. ImageType string `json:"imageType,omitempty"` // Kind: Uniquely identifies the type of this resource. Value is always // the fixed string gamesConfiguration#imageConfiguration. Kind string `json:"kind,omitempty"` // ResourceId: The resource ID of resource which the image belongs to. ResourceId string `json:"resourceId,omitempty"` // Url: The url for this image. Url string `json:"url,omitempty"` // ServerResponse contains the HTTP response code and headers from the // server. googleapi.ServerResponse `json:"-"` // ForceSendFields is a list of field names (e.g. "ImageType") to // unconditionally include in API requests. By default, fields with // empty values are omitted from API requests. However, any non-pointer, // non-interface field appearing in ForceSendFields will be sent to the // server regardless of whether the field is empty or not. This may be // used to include empty fields in Patch requests. ForceSendFields []string `json:"-"` // NullFields is a list of field names (e.g. "ImageType") to include in // API requests with the JSON null value. By default, fields with empty // values are omitted from API requests. However, any field with an // empty value appearing in NullFields will be sent to the server as // null. It is an error if a field in this list has a non-empty value. // This may be used to include null fields in Patch requests. NullFields []string `json:"-"` } func (s *ImageConfiguration) MarshalJSON() ([]byte, error) { type NoMethod ImageConfiguration raw := NoMethod(*s) return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields) } // LeaderboardConfiguration: This is a JSON template for an leaderboard // configuration resource. type LeaderboardConfiguration struct { // Draft: The draft data of the leaderboard. Draft *LeaderboardConfigurationDetail `json:"draft,omitempty"` // Id: The ID of the leaderboard. Id string `json:"id,omitempty"` // Kind: Uniquely identifies the type of this resource. Value is always // the fixed string gamesConfiguration#leaderboardConfiguration. Kind string `json:"kind,omitempty"` // Published: The read-only published data of the leaderboard. Published *LeaderboardConfigurationDetail `json:"published,omitempty"` // ScoreMax: Maximum score that can be posted to this leaderboard. ScoreMax int64 `json:"scoreMax,omitempty,string"` // ScoreMin: Minimum score that can be posted to this leaderboard. ScoreMin int64 `json:"scoreMin,omitempty,string"` // ScoreOrder: The type of the leaderboard. // Possible values are: // - "LARGER_IS_BETTER" - Larger scores posted are ranked higher. // - "SMALLER_IS_BETTER" - Smaller scores posted are ranked higher. ScoreOrder string `json:"scoreOrder,omitempty"` // Token: The token for this resource. Token string `json:"token,omitempty"` // ServerResponse contains the HTTP response code and headers from the // server. googleapi.ServerResponse `json:"-"` // ForceSendFields is a list of field names (e.g. "Draft") to // unconditionally include in API requests. By default, fields with // empty values are omitted from API requests. However, any non-pointer, // non-interface field appearing in ForceSendFields will be sent to the // server regardless of whether the field is empty or not. This may be // used to include empty fields in Patch requests. ForceSendFields []string `json:"-"` // NullFields is a list of field names (e.g. "Draft") to include in API // requests with the JSON null value. By default, fields with empty // values are omitted from API requests. However, any field with an // empty value appearing in NullFields will be sent to the server as // null. It is an error if a field in this list has a non-empty value. // This may be used to include null fields in Patch requests. NullFields []string `json:"-"` } func (s *LeaderboardConfiguration) MarshalJSON() ([]byte, error) { type NoMethod LeaderboardConfiguration raw := NoMethod(*s) return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields) } // LeaderboardConfigurationDetail: This is a JSON template for a // leaderboard configuration detail. type LeaderboardConfigurationDetail struct { // IconUrl: The icon url of this leaderboard. Writes to this field are // ignored. IconUrl string `json:"iconUrl,omitempty"` // Kind: Uniquely identifies the type of this resource. Value is always // the fixed string gamesConfiguration#leaderboardConfigurationDetail. Kind string `json:"kind,omitempty"` // Name: Localized strings for the leaderboard name. Name *LocalizedStringBundle `json:"name,omitempty"` // ScoreFormat: The score formatting for the leaderboard. ScoreFormat *GamesNumberFormatConfiguration `json:"scoreFormat,omitempty"` // SortRank: The sort rank of this leaderboard. Writes to this field are // ignored. SortRank int64 `json:"sortRank,omitempty"` // ForceSendFields is a list of field names (e.g. "IconUrl") to // unconditionally include in API requests. By default, fields with // empty values are omitted from API requests. However, any non-pointer, // non-interface field appearing in ForceSendFields will be sent to the // server regardless of whether the field is empty or not. This may be // used to include empty fields in Patch requests. ForceSendFields []string `json:"-"` // NullFields is a list of field names (e.g. "IconUrl") to include in // API requests with the JSON null value. By default, fields with empty // values are omitted from API requests. However, any field with an // empty value appearing in NullFields will be sent to the server as // null. It is an error if a field in this list has a non-empty value. // This may be used to include null fields in Patch requests. NullFields []string `json:"-"` } func (s *LeaderboardConfigurationDetail) MarshalJSON() ([]byte, error) { type NoMethod LeaderboardConfigurationDetail raw := NoMethod(*s) return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields) } // LeaderboardConfigurationListResponse: This is a JSON template for a // ListConfigurations response. type LeaderboardConfigurationListResponse struct { // Items: The leaderboard configurations. Items []*LeaderboardConfiguration `json:"items,omitempty"` // Kind: Uniquely identifies the type of this resource. Value is always // the fixed string games#leaderboardConfigurationListResponse. Kind string `json:"kind,omitempty"` // NextPageToken: The pagination token for the next page of results. NextPageToken string `json:"nextPageToken,omitempty"` // ServerResponse contains the HTTP response code and headers from the // server. googleapi.ServerResponse `json:"-"` // ForceSendFields is a list of field names (e.g. "Items") to // unconditionally include in API requests. By default, fields with // empty values are omitted from API requests. However, any non-pointer, // non-interface field appearing in ForceSendFields will be sent to the // server regardless of whether the field is empty or not. This may be // used to include empty fields in Patch requests. ForceSendFields []string `json:"-"` // NullFields is a list of field names (e.g. "Items") to include in API // requests with the JSON null value. By default, fields with empty // values are omitted from API requests. However, any field with an // empty value appearing in NullFields will be sent to the server as // null. It is an error if a field in this list has a non-empty value. // This may be used to include null fields in Patch requests. NullFields []string `json:"-"` } func (s *LeaderboardConfigurationListResponse) MarshalJSON() ([]byte, error) { type NoMethod LeaderboardConfigurationListResponse raw := NoMethod(*s) return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields) } // LocalizedString: This is a JSON template for a localized string // resource. type LocalizedString struct { // Kind: Uniquely identifies the type of this resource. Value is always // the fixed string gamesConfiguration#localizedString. Kind string `json:"kind,omitempty"` // Locale: The locale string. Locale string `json:"locale,omitempty"` // Value: The string value. Value string `json:"value,omitempty"` // ForceSendFields is a list of field names (e.g. "Kind") to // unconditionally include in API requests. By default, fields with // empty values are omitted from API requests. However, any non-pointer, // non-interface field appearing in ForceSendFields will be sent to the // server regardless of whether the field is empty or not. This may be // used to include empty fields in Patch requests. ForceSendFields []string `json:"-"` // NullFields is a list of field names (e.g. "Kind") to include in API // requests with the JSON null value. By default, fields with empty // values are omitted from API requests. However, any field with an // empty value appearing in NullFields will be sent to the server as // null. It is an error if a field in this list has a non-empty value. // This may be used to include null fields in Patch requests. NullFields []string `json:"-"` } func (s *LocalizedString) MarshalJSON() ([]byte, error) { type NoMethod LocalizedString raw := NoMethod(*s) return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields) } // LocalizedStringBundle: This is a JSON template for a localized string // bundle resource. type LocalizedStringBundle struct { // Kind: Uniquely identifies the type of this resource. Value is always // the fixed string gamesConfiguration#localizedStringBundle. Kind string `json:"kind,omitempty"` // Translations: The locale strings. Translations []*LocalizedString `json:"translations,omitempty"` // ForceSendFields is a list of field names (e.g. "Kind") to // unconditionally include in API requests. By default, fields with // empty values are omitted from API requests. However, any non-pointer, // non-interface field appearing in ForceSendFields will be sent to the // server regardless of whether the field is empty or not. This may be // used to include empty fields in Patch requests. ForceSendFields []string `json:"-"` // NullFields is a list of field names (e.g. "Kind") to include in API // requests with the JSON null value. By default, fields with empty // values are omitted from API requests. However, any field with an // empty value appearing in NullFields will be sent to the server as // null. It is an error if a field in this list has a non-empty value. // This may be used to include null fields in Patch requests. NullFields []string `json:"-"` } func (s *LocalizedStringBundle) MarshalJSON() ([]byte, error) { type NoMethod LocalizedStringBundle raw := NoMethod(*s) return gensupport.MarshalJSON(raw, s.ForceSendFields, s.NullFields) } // method id "gamesConfiguration.achievementConfigurations.delete": type AchievementConfigurationsDeleteCall struct { s *Service achievementId string urlParams_ gensupport.URLParams ctx_ context.Context header_ http.Header } // Delete: Delete the achievement configuration with the given ID. func (r *AchievementConfigurationsService) Delete(achievementId string) *AchievementConfigurationsDeleteCall { c := &AchievementConfigurationsDeleteCall{s: r.s, urlParams_: make(gensupport.URLParams)} c.achievementId = achievementId return c } // Fields allows partial responses to be retrieved. See // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse // for more information. func (c *AchievementConfigurationsDeleteCall) Fields(s ...googleapi.Field) *AchievementConfigurationsDeleteCall { c.urlParams_.Set("fields", googleapi.CombineFields(s)) return c } // Context sets the context to be used in this call's Do method. Any // pending HTTP request will be aborted if the provided context is // canceled. func (c *AchievementConfigurationsDeleteCall) Context(ctx context.Context) *AchievementConfigurationsDeleteCall { c.ctx_ = ctx return c } // Header returns an http.Header that can be modified by the caller to // add HTTP headers to the request. func (c *AchievementConfigurationsDeleteCall) Header() http.Header { if c.header_ == nil { c.header_ = make(http.Header) } return c.header_ } func (c *AchievementConfigurationsDeleteCall) doRequest(alt string) (*http.Response, error) { reqHeaders := make(http.Header) for k, v := range c.header_ { reqHeaders[k] = v } reqHeaders.Set("User-Agent", c.s.userAgent()) var body io.Reader = nil c.urlParams_.Set("alt", alt) urls := googleapi.ResolveRelative(c.s.BasePath, "achievements/{achievementId}") urls += "?" + c.urlParams_.Encode() req, _ := http.NewRequest("DELETE", urls, body) req.Header = reqHeaders googleapi.Expand(req.URL, map[string]string{ "achievementId": c.achievementId, }) return gensupport.SendRequest(c.ctx_, c.s.client, req) } // Do executes the "gamesConfiguration.achievementConfigurations.delete" call. func (c *AchievementConfigurationsDeleteCall) Do(opts ...googleapi.CallOption) error { gensupport.SetOptions(c.urlParams_, opts...) res, err := c.doRequest("json") if err != nil { return err } defer googleapi.CloseBody(res) if err := googleapi.CheckResponse(res); err != nil { return err } return nil // { // "description": "Delete the achievement configuration with the given ID.", // "httpMethod": "DELETE", // "id": "gamesConfiguration.achievementConfigurations.delete", // "parameterOrder": [ // "achievementId" // ], // "parameters": { // "achievementId": { // "description": "The ID of the achievement used by this method.", // "location": "path", // "required": true, // "type": "string" // } // }, // "path": "achievements/{achievementId}", // "scopes": [ // "https://www.googleapis.com/auth/androidpublisher" // ] // } } // method id "gamesConfiguration.achievementConfigurations.get": type AchievementConfigurationsGetCall struct { s *Service achievementId string urlParams_ gensupport.URLParams ifNoneMatch_ string ctx_ context.Context header_ http.Header } // Get: Retrieves the metadata of the achievement configuration with the // given ID. func (r *AchievementConfigurationsService) Get(achievementId string) *AchievementConfigurationsGetCall { c := &AchievementConfigurationsGetCall{s: r.s, urlParams_: make(gensupport.URLParams)} c.achievementId = achievementId return c } // Fields allows partial responses to be retrieved. See // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse // for more information. func (c *AchievementConfigurationsGetCall) Fields(s ...googleapi.Field) *AchievementConfigurationsGetCall { c.urlParams_.Set("fields", googleapi.CombineFields(s)) return c } // IfNoneMatch sets the optional parameter which makes the operation // fail if the object's ETag matches the given value. This is useful for // getting updates only after the object has changed since the last // request. Use googleapi.IsNotModified to check whether the response // error from Do is the result of In-None-Match. func (c *AchievementConfigurationsGetCall) IfNoneMatch(entityTag string) *AchievementConfigurationsGetCall { c.ifNoneMatch_ = entityTag return c } // Context sets the context to be used in this call's Do method. Any // pending HTTP request will be aborted if the provided context is // canceled. func (c *AchievementConfigurationsGetCall) Context(ctx context.Context) *AchievementConfigurationsGetCall { c.ctx_ = ctx return c } // Header returns an http.Header that can be modified by the caller to // add HTTP headers to the request. func (c *AchievementConfigurationsGetCall) Header() http.Header { if c.header_ == nil { c.header_ = make(http.Header) } return c.header_ } func (c *AchievementConfigurationsGetCall) doRequest(alt string) (*http.Response, error) { reqHeaders := make(http.Header) for k, v := range c.header_ { reqHeaders[k] = v } reqHeaders.Set("User-Agent", c.s.userAgent()) if c.ifNoneMatch_ != "" { reqHeaders.Set("If-None-Match", c.ifNoneMatch_) } var body io.Reader = nil c.urlParams_.Set("alt", alt) urls := googleapi.ResolveRelative(c.s.BasePath, "achievements/{achievementId}") urls += "?" + c.urlParams_.Encode() req, _ := http.NewRequest("GET", urls, body) req.Header = reqHeaders googleapi.Expand(req.URL, map[string]string{ "achievementId": c.achievementId, }) return gensupport.SendRequest(c.ctx_, c.s.client, req) } // Do executes the "gamesConfiguration.achievementConfigurations.get" call. // Exactly one of *AchievementConfiguration or error will be non-nil. // Any non-2xx status code is an error. Response headers are in either // *AchievementConfiguration.ServerResponse.Header or (if a response was // returned at all) in error.(*googleapi.Error).Header. Use // googleapi.IsNotModified to check whether the returned error was // because http.StatusNotModified was returned. func (c *AchievementConfigurationsGetCall) Do(opts ...googleapi.CallOption) (*AchievementConfiguration, error) { gensupport.SetOptions(c.urlParams_, opts...) res, err := c.doRequest("json") if res != nil && res.StatusCode == http.StatusNotModified { if res.Body != nil { res.Body.Close() } return nil, &googleapi.Error{ Code: res.StatusCode, Header: res.Header, } } if err != nil { return nil, err } defer googleapi.CloseBody(res) if err := googleapi.CheckResponse(res); err != nil { return nil, err } ret := &AchievementConfiguration{ ServerResponse: googleapi.ServerResponse{ Header: res.Header, HTTPStatusCode: res.StatusCode, }, } target := &ret if err := gensupport.DecodeResponse(target, res); err != nil { return nil, err } return ret, nil // { // "description": "Retrieves the metadata of the achievement configuration with the given ID.", // "httpMethod": "GET", // "id": "gamesConfiguration.achievementConfigurations.get", // "parameterOrder": [ // "achievementId" // ], // "parameters": { // "achievementId": { // "description": "The ID of the achievement used by this method.", // "location": "path", // "required": true, // "type": "string" // } // }, // "path": "achievements/{achievementId}", // "response": { // "$ref": "AchievementConfiguration" // }, // "scopes": [ // "https://www.googleapis.com/auth/androidpublisher" // ] // } } // method id "gamesConfiguration.achievementConfigurations.insert": type AchievementConfigurationsInsertCall struct { s *Service applicationId string achievementconfiguration *AchievementConfiguration urlParams_ gensupport.URLParams ctx_ context.Context header_ http.Header } // Insert: Insert a new achievement configuration in this application. func (r *AchievementConfigurationsService) Insert(applicationId string, achievementconfiguration *AchievementConfiguration) *AchievementConfigurationsInsertCall { c := &AchievementConfigurationsInsertCall{s: r.s, urlParams_: make(gensupport.URLParams)} c.applicationId = applicationId c.achievementconfiguration = achievementconfiguration return c } // Fields allows partial responses to be retrieved. See // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse // for more information. func (c *AchievementConfigurationsInsertCall) Fields(s ...googleapi.Field) *AchievementConfigurationsInsertCall { c.urlParams_.Set("fields", googleapi.CombineFields(s)) return c } // Context sets the context to be used in this call's Do method. Any // pending HTTP request will be aborted if the provided context is // canceled. func (c *AchievementConfigurationsInsertCall) Context(ctx context.Context) *AchievementConfigurationsInsertCall { c.ctx_ = ctx return c } // Header returns an http.Header that can be modified by the caller to // add HTTP headers to the request. func (c *AchievementConfigurationsInsertCall) Header() http.Header { if c.header_ == nil { c.header_ = make(http.Header) } return c.header_ } func (c *AchievementConfigurationsInsertCall) doRequest(alt string) (*http.Response, error) { reqHeaders := make(http.Header) for k, v := range c.header_ { reqHeaders[k] = v } reqHeaders.Set("User-Agent", c.s.userAgent()) var body io.Reader = nil body, err := googleapi.WithoutDataWrapper.JSONReader(c.achievementconfiguration) if err != nil { return nil, err } reqHeaders.Set("Content-Type", "application/json") c.urlParams_.Set("alt", alt) urls := googleapi.ResolveRelative(c.s.BasePath, "applications/{applicationId}/achievements") urls += "?" + c.urlParams_.Encode() req, _ := http.NewRequest("POST", urls, body) req.Header = reqHeaders googleapi.Expand(req.URL, map[string]string{ "applicationId": c.applicationId, }) return gensupport.SendRequest(c.ctx_, c.s.client, req) } // Do executes the "gamesConfiguration.achievementConfigurations.insert" call. // Exactly one of *AchievementConfiguration or error will be non-nil. // Any non-2xx status code is an error. Response headers are in either // *AchievementConfiguration.ServerResponse.Header or (if a response was // returned at all) in error.(*googleapi.Error).Header. Use // googleapi.IsNotModified to check whether the returned error was // because http.StatusNotModified was returned. func (c *AchievementConfigurationsInsertCall) Do(opts ...googleapi.CallOption) (*AchievementConfiguration, error) { gensupport.SetOptions(c.urlParams_, opts...) res, err := c.doRequest("json") if res != nil && res.StatusCode == http.StatusNotModified { if res.Body != nil { res.Body.Close() } return nil, &googleapi.Error{ Code: res.StatusCode, Header: res.Header, } } if err != nil { return nil, err } defer googleapi.CloseBody(res) if err := googleapi.CheckResponse(res); err != nil { return nil, err } ret := &AchievementConfiguration{ ServerResponse: googleapi.ServerResponse{ Header: res.Header, HTTPStatusCode: res.StatusCode, }, } target := &ret if err := gensupport.DecodeResponse(target, res); err != nil { return nil, err } return ret, nil // { // "description": "Insert a new achievement configuration in this application.", // "httpMethod": "POST", // "id": "gamesConfiguration.achievementConfigurations.insert", // "parameterOrder": [ // "applicationId" // ], // "parameters": { // "applicationId": { // "description": "The application ID from the Google Play developer console.", // "location": "path", // "required": true, // "type": "string" // } // }, // "path": "applications/{applicationId}/achievements", // "request": { // "$ref": "AchievementConfiguration" // }, // "response": { // "$ref": "AchievementConfiguration" // }, // "scopes": [ // "https://www.googleapis.com/auth/androidpublisher" // ] // } } // method id "gamesConfiguration.achievementConfigurations.list": type AchievementConfigurationsListCall struct { s *Service applicationId string urlParams_ gensupport.URLParams ifNoneMatch_ string ctx_ context.Context header_ http.Header } // List: Returns a list of the achievement configurations in this // application. func (r *AchievementConfigurationsService) List(applicationId string) *AchievementConfigurationsListCall { c := &AchievementConfigurationsListCall{s: r.s, urlParams_: make(gensupport.URLParams)} c.applicationId = applicationId return c } // MaxResults sets the optional parameter "maxResults": The maximum // number of resource configurations to return in the response, used for // paging. For any response, the actual number of resources returned may // be less than the specified maxResults. func (c *AchievementConfigurationsListCall) MaxResults(maxResults int64) *AchievementConfigurationsListCall { c.urlParams_.Set("maxResults", fmt.Sprint(maxResults)) return c } // PageToken sets the optional parameter "pageToken": The token returned // by the previous request. func (c *AchievementConfigurationsListCall) PageToken(pageToken string) *AchievementConfigurationsListCall { c.urlParams_.Set("pageToken", pageToken) return c } // Fields allows partial responses to be retrieved. See // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse // for more information. func (c *AchievementConfigurationsListCall) Fields(s ...googleapi.Field) *AchievementConfigurationsListCall { c.urlParams_.Set("fields", googleapi.CombineFields(s)) return c } // IfNoneMatch sets the optional parameter which makes the operation // fail if the object's ETag matches the given value. This is useful for // getting updates only after the object has changed since the last // request. Use googleapi.IsNotModified to check whether the response // error from Do is the result of In-None-Match. func (c *AchievementConfigurationsListCall) IfNoneMatch(entityTag string) *AchievementConfigurationsListCall { c.ifNoneMatch_ = entityTag return c } // Context sets the context to be used in this call's Do method. Any // pending HTTP request will be aborted if the provided context is // canceled. func (c *AchievementConfigurationsListCall) Context(ctx context.Context) *AchievementConfigurationsListCall { c.ctx_ = ctx return c } // Header returns an http.Header that can be modified by the caller to // add HTTP headers to the request. func (c *AchievementConfigurationsListCall) Header() http.Header { if c.header_ == nil { c.header_ = make(http.Header) } return c.header_ } func (c *AchievementConfigurationsListCall) doRequest(alt string) (*http.Response, error) { reqHeaders := make(http.Header) for k, v := range c.header_ { reqHeaders[k] = v } reqHeaders.Set("User-Agent", c.s.userAgent()) if c.ifNoneMatch_ != "" { reqHeaders.Set("If-None-Match", c.ifNoneMatch_) } var body io.Reader = nil c.urlParams_.Set("alt", alt) urls := googleapi.ResolveRelative(c.s.BasePath, "applications/{applicationId}/achievements") urls += "?" + c.urlParams_.Encode() req, _ := http.NewRequest("GET", urls, body) req.Header = reqHeaders googleapi.Expand(req.URL, map[string]string{ "applicationId": c.applicationId, }) return gensupport.SendRequest(c.ctx_, c.s.client, req) } // Do executes the "gamesConfiguration.achievementConfigurations.list" call. // Exactly one of *AchievementConfigurationListResponse or error will be // non-nil. Any non-2xx status code is an error. Response headers are in // either *AchievementConfigurationListResponse.ServerResponse.Header or // (if a response was returned at all) in // error.(*googleapi.Error).Header. Use googleapi.IsNotModified to check // whether the returned error was because http.StatusNotModified was // returned. func (c *AchievementConfigurationsListCall) Do(opts ...googleapi.CallOption) (*AchievementConfigurationListResponse, error) { gensupport.SetOptions(c.urlParams_, opts...) res, err := c.doRequest("json") if res != nil && res.StatusCode == http.StatusNotModified { if res.Body != nil { res.Body.Close() } return nil, &googleapi.Error{ Code: res.StatusCode, Header: res.Header, } } if err != nil { return nil, err } defer googleapi.CloseBody(res) if err := googleapi.CheckResponse(res); err != nil { return nil, err } ret := &AchievementConfigurationListResponse{ ServerResponse: googleapi.ServerResponse{ Header: res.Header, HTTPStatusCode: res.StatusCode, }, } target := &ret if err := gensupport.DecodeResponse(target, res); err != nil { return nil, err } return ret, nil // { // "description": "Returns a list of the achievement configurations in this application.", // "httpMethod": "GET", // "id": "gamesConfiguration.achievementConfigurations.list", // "parameterOrder": [ // "applicationId" // ], // "parameters": { // "applicationId": { // "description": "The application ID from the Google Play developer console.", // "location": "path", // "required": true, // "type": "string" // }, // "maxResults": { // "description": "The maximum number of resource configurations to return in the response, used for paging. For any response, the actual number of resources returned may be less than the specified maxResults.", // "format": "int32", // "location": "query", // "maximum": "200", // "minimum": "1", // "type": "integer" // }, // "pageToken": { // "description": "The token returned by the previous request.", // "location": "query", // "type": "string" // } // }, // "path": "applications/{applicationId}/achievements", // "response": { // "$ref": "AchievementConfigurationListResponse" // }, // "scopes": [ // "https://www.googleapis.com/auth/androidpublisher" // ] // } } // Pages invokes f for each page of results. // A non-nil error returned from f will halt the iteration. // The provided context supersedes any context provided to the Context method. func (c *AchievementConfigurationsListCall) Pages(ctx context.Context, f func(*AchievementConfigurationListResponse) error) error { c.ctx_ = ctx defer c.PageToken(c.urlParams_.Get("pageToken")) // reset paging to original point for { x, err := c.Do() if err != nil { return err } if err := f(x); err != nil { return err } if x.NextPageToken == "" { return nil } c.PageToken(x.NextPageToken) } } // method id "gamesConfiguration.achievementConfigurations.patch": type AchievementConfigurationsPatchCall struct { s *Service achievementId string achievementconfiguration *AchievementConfiguration urlParams_ gensupport.URLParams ctx_ context.Context header_ http.Header } // Patch: Update the metadata of the achievement configuration with the // given ID. This method supports patch semantics. func (r *AchievementConfigurationsService) Patch(achievementId string, achievementconfiguration *AchievementConfiguration) *AchievementConfigurationsPatchCall { c := &AchievementConfigurationsPatchCall{s: r.s, urlParams_: make(gensupport.URLParams)} c.achievementId = achievementId c.achievementconfiguration = achievementconfiguration return c } // Fields allows partial responses to be retrieved. See // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse // for more information. func (c *AchievementConfigurationsPatchCall) Fields(s ...googleapi.Field) *AchievementConfigurationsPatchCall { c.urlParams_.Set("fields", googleapi.CombineFields(s)) return c } // Context sets the context to be used in this call's Do method. Any // pending HTTP request will be aborted if the provided context is // canceled. func (c *AchievementConfigurationsPatchCall) Context(ctx context.Context) *AchievementConfigurationsPatchCall { c.ctx_ = ctx return c } // Header returns an http.Header that can be modified by the caller to // add HTTP headers to the request. func (c *AchievementConfigurationsPatchCall) Header() http.Header { if c.header_ == nil { c.header_ = make(http.Header) } return c.header_ } func (c *AchievementConfigurationsPatchCall) doRequest(alt string) (*http.Response, error) { reqHeaders := make(http.Header) for k, v := range c.header_ { reqHeaders[k] = v } reqHeaders.Set("User-Agent", c.s.userAgent()) var body io.Reader = nil body, err := googleapi.WithoutDataWrapper.JSONReader(c.achievementconfiguration) if err != nil { return nil, err } reqHeaders.Set("Content-Type", "application/json") c.urlParams_.Set("alt", alt) urls := googleapi.ResolveRelative(c.s.BasePath, "achievements/{achievementId}") urls += "?" + c.urlParams_.Encode() req, _ := http.NewRequest("PATCH", urls, body) req.Header = reqHeaders googleapi.Expand(req.URL, map[string]string{ "achievementId": c.achievementId, }) return gensupport.SendRequest(c.ctx_, c.s.client, req) } // Do executes the "gamesConfiguration.achievementConfigurations.patch" call. // Exactly one of *AchievementConfiguration or error will be non-nil. // Any non-2xx status code is an error. Response headers are in either // *AchievementConfiguration.ServerResponse.Header or (if a response was // returned at all) in error.(*googleapi.Error).Header. Use // googleapi.IsNotModified to check whether the returned error was // because http.StatusNotModified was returned. func (c *AchievementConfigurationsPatchCall) Do(opts ...googleapi.CallOption) (*AchievementConfiguration, error) { gensupport.SetOptions(c.urlParams_, opts...) res, err := c.doRequest("json") if res != nil && res.StatusCode == http.StatusNotModified { if res.Body != nil { res.Body.Close() } return nil, &googleapi.Error{ Code: res.StatusCode, Header: res.Header, } } if err != nil { return nil, err } defer googleapi.CloseBody(res) if err := googleapi.CheckResponse(res); err != nil { return nil, err } ret := &AchievementConfiguration{ ServerResponse: googleapi.ServerResponse{ Header: res.Header, HTTPStatusCode: res.StatusCode, }, } target := &ret if err := gensupport.DecodeResponse(target, res); err != nil { return nil, err } return ret, nil // { // "description": "Update the metadata of the achievement configuration with the given ID. This method supports patch semantics.", // "httpMethod": "PATCH", // "id": "gamesConfiguration.achievementConfigurations.patch", // "parameterOrder": [ // "achievementId" // ], // "parameters": { // "achievementId": { // "description": "The ID of the achievement used by this method.", // "location": "path", // "required": true, // "type": "string" // } // }, // "path": "achievements/{achievementId}", // "request": { // "$ref": "AchievementConfiguration" // }, // "response": { // "$ref": "AchievementConfiguration" // }, // "scopes": [ // "https://www.googleapis.com/auth/androidpublisher" // ] // } } // method id "gamesConfiguration.achievementConfigurations.update": type AchievementConfigurationsUpdateCall struct { s *Service achievementId string achievementconfiguration *AchievementConfiguration urlParams_ gensupport.URLParams ctx_ context.Context header_ http.Header } // Update: Update the metadata of the achievement configuration with the // given ID. func (r *AchievementConfigurationsService) Update(achievementId string, achievementconfiguration *AchievementConfiguration) *AchievementConfigurationsUpdateCall { c := &AchievementConfigurationsUpdateCall{s: r.s, urlParams_: make(gensupport.URLParams)} c.achievementId = achievementId c.achievementconfiguration = achievementconfiguration return c } // Fields allows partial responses to be retrieved. See // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse // for more information. func (c *AchievementConfigurationsUpdateCall) Fields(s ...googleapi.Field) *AchievementConfigurationsUpdateCall { c.urlParams_.Set("fields", googleapi.CombineFields(s)) return c } // Context sets the context to be used in this call's Do method. Any // pending HTTP request will be aborted if the provided context is // canceled. func (c *AchievementConfigurationsUpdateCall) Context(ctx context.Context) *AchievementConfigurationsUpdateCall { c.ctx_ = ctx return c } // Header returns an http.Header that can be modified by the caller to // add HTTP headers to the request. func (c *AchievementConfigurationsUpdateCall) Header() http.Header { if c.header_ == nil { c.header_ = make(http.Header) } return c.header_ } func (c *AchievementConfigurationsUpdateCall) doRequest(alt string) (*http.Response, error) { reqHeaders := make(http.Header) for k, v := range c.header_ { reqHeaders[k] = v } reqHeaders.Set("User-Agent", c.s.userAgent()) var body io.Reader = nil body, err := googleapi.WithoutDataWrapper.JSONReader(c.achievementconfiguration) if err != nil { return nil, err } reqHeaders.Set("Content-Type", "application/json") c.urlParams_.Set("alt", alt) urls := googleapi.ResolveRelative(c.s.BasePath, "achievements/{achievementId}") urls += "?" + c.urlParams_.Encode() req, _ := http.NewRequest("PUT", urls, body) req.Header = reqHeaders googleapi.Expand(req.URL, map[string]string{ "achievementId": c.achievementId, }) return gensupport.SendRequest(c.ctx_, c.s.client, req) } // Do executes the "gamesConfiguration.achievementConfigurations.update" call. // Exactly one of *AchievementConfiguration or error will be non-nil. // Any non-2xx status code is an error. Response headers are in either // *AchievementConfiguration.ServerResponse.Header or (if a response was // returned at all) in error.(*googleapi.Error).Header. Use // googleapi.IsNotModified to check whether the returned error was // because http.StatusNotModified was returned. func (c *AchievementConfigurationsUpdateCall) Do(opts ...googleapi.CallOption) (*AchievementConfiguration, error) { gensupport.SetOptions(c.urlParams_, opts...) res, err := c.doRequest("json") if res != nil && res.StatusCode == http.StatusNotModified { if res.Body != nil { res.Body.Close() } return nil, &googleapi.Error{ Code: res.StatusCode, Header: res.Header, } } if err != nil { return nil, err } defer googleapi.CloseBody(res) if err := googleapi.CheckResponse(res); err != nil { return nil, err } ret := &AchievementConfiguration{ ServerResponse: googleapi.ServerResponse{ Header: res.Header, HTTPStatusCode: res.StatusCode, }, } target := &ret if err := gensupport.DecodeResponse(target, res); err != nil { return nil, err } return ret, nil // { // "description": "Update the metadata of the achievement configuration with the given ID.", // "httpMethod": "PUT", // "id": "gamesConfiguration.achievementConfigurations.update", // "parameterOrder": [ // "achievementId" // ], // "parameters": { // "achievementId": { // "description": "The ID of the achievement used by this method.", // "location": "path", // "required": true, // "type": "string" // } // }, // "path": "achievements/{achievementId}", // "request": { // "$ref": "AchievementConfiguration" // }, // "response": { // "$ref": "AchievementConfiguration" // }, // "scopes": [ // "https://www.googleapis.com/auth/androidpublisher" // ] // } } // method id "gamesConfiguration.imageConfigurations.upload": type ImageConfigurationsUploadCall struct { s *Service resourceId string imageType string urlParams_ gensupport.URLParams mediaInfo_ *gensupport.MediaInfo ctx_ context.Context header_ http.Header } // Upload: Uploads an image for a resource with the given ID and image // type. func (r *ImageConfigurationsService) Upload(resourceId string, imageType string) *ImageConfigurationsUploadCall { c := &ImageConfigurationsUploadCall{s: r.s, urlParams_: make(gensupport.URLParams)} c.resourceId = resourceId c.imageType = imageType return c } // Media specifies the media to upload in one or more chunks. The chunk // size may be controlled by supplying a MediaOption generated by // googleapi.ChunkSize. The chunk size defaults to // googleapi.DefaultUploadChunkSize.The Content-Type header used in the // upload request will be determined by sniffing the contents of r, // unless a MediaOption generated by googleapi.ContentType is // supplied. // At most one of Media and ResumableMedia may be set. func (c *ImageConfigurationsUploadCall) Media(r io.Reader, options ...googleapi.MediaOption) *ImageConfigurationsUploadCall { c.mediaInfo_ = gensupport.NewInfoFromMedia(r, options) return c } // ResumableMedia specifies the media to upload in chunks and can be // canceled with ctx. // // Deprecated: use Media instead. // // At most one of Media and ResumableMedia may be set. mediaType // identifies the MIME media type of the upload, such as "image/png". If // mediaType is "", it will be auto-detected. The provided ctx will // supersede any context previously provided to the Context method. func (c *ImageConfigurationsUploadCall) ResumableMedia(ctx context.Context, r io.ReaderAt, size int64, mediaType string) *ImageConfigurationsUploadCall { c.ctx_ = ctx c.mediaInfo_ = gensupport.NewInfoFromResumableMedia(r, size, mediaType) return c } // ProgressUpdater provides a callback function that will be called // after every chunk. It should be a low-latency function in order to // not slow down the upload operation. This should only be called when // using ResumableMedia (as opposed to Media). func (c *ImageConfigurationsUploadCall) ProgressUpdater(pu googleapi.ProgressUpdater) *ImageConfigurationsUploadCall { c.mediaInfo_.SetProgressUpdater(pu) return c } // Fields allows partial responses to be retrieved. See // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse // for more information. func (c *ImageConfigurationsUploadCall) Fields(s ...googleapi.Field) *ImageConfigurationsUploadCall { c.urlParams_.Set("fields", googleapi.CombineFields(s)) return c } // Context sets the context to be used in this call's Do method. Any // pending HTTP request will be aborted if the provided context is // canceled. // This context will supersede any context previously provided to the // ResumableMedia method. func (c *ImageConfigurationsUploadCall) Context(ctx context.Context) *ImageConfigurationsUploadCall { c.ctx_ = ctx return c } // Header returns an http.Header that can be modified by the caller to // add HTTP headers to the request. func (c *ImageConfigurationsUploadCall) Header() http.Header { if c.header_ == nil { c.header_ = make(http.Header) } return c.header_ } func (c *ImageConfigurationsUploadCall) doRequest(alt string) (*http.Response, error) { reqHeaders := make(http.Header) for k, v := range c.header_ { reqHeaders[k] = v } reqHeaders.Set("User-Agent", c.s.userAgent()) var body io.Reader = nil c.urlParams_.Set("alt", alt) urls := googleapi.ResolveRelative(c.s.BasePath, "images/{resourceId}/imageType/{imageType}") if c.mediaInfo_ != nil { urls = strings.Replace(urls, "https://www.googleapis.com/", "https://www.googleapis.com/upload/", 1) c.urlParams_.Set("uploadType", c.mediaInfo_.UploadType()) } if body == nil { body = new(bytes.Buffer) reqHeaders.Set("Content-Type", "application/json") } body, getBody, cleanup := c.mediaInfo_.UploadRequest(reqHeaders, body) defer cleanup() urls += "?" + c.urlParams_.Encode() req, _ := http.NewRequest("POST", urls, body) req.Header = reqHeaders gensupport.SetGetBody(req, getBody) googleapi.Expand(req.URL, map[string]string{ "resourceId": c.resourceId, "imageType": c.imageType, }) return gensupport.SendRequest(c.ctx_, c.s.client, req) } // Do executes the "gamesConfiguration.imageConfigurations.upload" call. // Exactly one of *ImageConfiguration or error will be non-nil. Any // non-2xx status code is an error. Response headers are in either // *ImageConfiguration.ServerResponse.Header or (if a response was // returned at all) in error.(*googleapi.Error).Header. Use // googleapi.IsNotModified to check whether the returned error was // because http.StatusNotModified was returned. func (c *ImageConfigurationsUploadCall) Do(opts ...googleapi.CallOption) (*ImageConfiguration, error) { gensupport.SetOptions(c.urlParams_, opts...) res, err := c.doRequest("json") if res != nil && res.StatusCode == http.StatusNotModified { if res.Body != nil { res.Body.Close() } return nil, &googleapi.Error{ Code: res.StatusCode, Header: res.Header, } } if err != nil { return nil, err } defer googleapi.CloseBody(res) if err := googleapi.CheckResponse(res); err != nil { return nil, err } rx := c.mediaInfo_.ResumableUpload(res.Header.Get("Location")) if rx != nil { rx.Client = c.s.client rx.UserAgent = c.s.userAgent() ctx := c.ctx_ if ctx == nil { ctx = context.TODO() } res, err = rx.Upload(ctx) if err != nil { return nil, err } defer res.Body.Close() if err := googleapi.CheckResponse(res); err != nil { return nil, err } } ret := &ImageConfiguration{ ServerResponse: googleapi.ServerResponse{ Header: res.Header, HTTPStatusCode: res.StatusCode, }, } target := &ret if err := gensupport.DecodeResponse(target, res); err != nil { return nil, err } return ret, nil // { // "description": "Uploads an image for a resource with the given ID and image type.", // "httpMethod": "POST", // "id": "gamesConfiguration.imageConfigurations.upload", // "mediaUpload": { // "accept": [ // "image/*" // ], // "maxSize": "15MB", // "protocols": { // "resumable": { // "multipart": true, // "path": "/resumable/upload/games/v1configuration/images/{resourceId}/imageType/{imageType}" // }, // "simple": { // "multipart": true, // "path": "/upload/games/v1configuration/images/{resourceId}/imageType/{imageType}" // } // } // }, // "parameterOrder": [ // "resourceId", // "imageType" // ], // "parameters": { // "imageType": { // "description": "Selects which image in a resource for this method.", // "enum": [ // "ACHIEVEMENT_ICON", // "LEADERBOARD_ICON" // ], // "enumDescriptions": [ // "The icon image for an achievement resource.", // "The icon image for a leaderboard resource." // ], // "location": "path", // "required": true, // "type": "string" // }, // "resourceId": { // "description": "The ID of the resource used by this method.", // "location": "path", // "required": true, // "type": "string" // } // }, // "path": "images/{resourceId}/imageType/{imageType}", // "response": { // "$ref": "ImageConfiguration" // }, // "scopes": [ // "https://www.googleapis.com/auth/androidpublisher" // ], // "supportsMediaUpload": true // } } // method id "gamesConfiguration.leaderboardConfigurations.delete": type LeaderboardConfigurationsDeleteCall struct { s *Service leaderboardId string urlParams_ gensupport.URLParams ctx_ context.Context header_ http.Header } // Delete: Delete the leaderboard configuration with the given ID. func (r *LeaderboardConfigurationsService) Delete(leaderboardId string) *LeaderboardConfigurationsDeleteCall { c := &LeaderboardConfigurationsDeleteCall{s: r.s, urlParams_: make(gensupport.URLParams)} c.leaderboardId = leaderboardId return c } // Fields allows partial responses to be retrieved. See // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse // for more information. func (c *LeaderboardConfigurationsDeleteCall) Fields(s ...googleapi.Field) *LeaderboardConfigurationsDeleteCall { c.urlParams_.Set("fields", googleapi.CombineFields(s)) return c } // Context sets the context to be used in this call's Do method. Any // pending HTTP request will be aborted if the provided context is // canceled. func (c *LeaderboardConfigurationsDeleteCall) Context(ctx context.Context) *LeaderboardConfigurationsDeleteCall { c.ctx_ = ctx return c } // Header returns an http.Header that can be modified by the caller to // add HTTP headers to the request. func (c *LeaderboardConfigurationsDeleteCall) Header() http.Header { if c.header_ == nil { c.header_ = make(http.Header) } return c.header_ } func (c *LeaderboardConfigurationsDeleteCall) doRequest(alt string) (*http.Response, error) { reqHeaders := make(http.Header) for k, v := range c.header_ { reqHeaders[k] = v } reqHeaders.Set("User-Agent", c.s.userAgent()) var body io.Reader = nil c.urlParams_.Set("alt", alt) urls := googleapi.ResolveRelative(c.s.BasePath, "leaderboards/{leaderboardId}") urls += "?" + c.urlParams_.Encode() req, _ := http.NewRequest("DELETE", urls, body) req.Header = reqHeaders googleapi.Expand(req.URL, map[string]string{ "leaderboardId": c.leaderboardId, }) return gensupport.SendRequest(c.ctx_, c.s.client, req) } // Do executes the "gamesConfiguration.leaderboardConfigurations.delete" call. func (c *LeaderboardConfigurationsDeleteCall) Do(opts ...googleapi.CallOption) error { gensupport.SetOptions(c.urlParams_, opts...) res, err := c.doRequest("json") if err != nil { return err } defer googleapi.CloseBody(res) if err := googleapi.CheckResponse(res); err != nil { return err } return nil // { // "description": "Delete the leaderboard configuration with the given ID.", // "httpMethod": "DELETE", // "id": "gamesConfiguration.leaderboardConfigurations.delete", // "parameterOrder": [ // "leaderboardId" // ], // "parameters": { // "leaderboardId": { // "description": "The ID of the leaderboard.", // "location": "path", // "required": true, // "type": "string" // } // }, // "path": "leaderboards/{leaderboardId}", // "scopes": [ // "https://www.googleapis.com/auth/androidpublisher" // ] // } } // method id "gamesConfiguration.leaderboardConfigurations.get": type LeaderboardConfigurationsGetCall struct { s *Service leaderboardId string urlParams_ gensupport.URLParams ifNoneMatch_ string ctx_ context.Context header_ http.Header } // Get: Retrieves the metadata of the leaderboard configuration with the // given ID. func (r *LeaderboardConfigurationsService) Get(leaderboardId string) *LeaderboardConfigurationsGetCall { c := &LeaderboardConfigurationsGetCall{s: r.s, urlParams_: make(gensupport.URLParams)} c.leaderboardId = leaderboardId return c } // Fields allows partial responses to be retrieved. See // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse // for more information. func (c *LeaderboardConfigurationsGetCall) Fields(s ...googleapi.Field) *LeaderboardConfigurationsGetCall { c.urlParams_.Set("fields", googleapi.CombineFields(s)) return c } // IfNoneMatch sets the optional parameter which makes the operation // fail if the object's ETag matches the given value. This is useful for // getting updates only after the object has changed since the last // request. Use googleapi.IsNotModified to check whether the response // error from Do is the result of In-None-Match. func (c *LeaderboardConfigurationsGetCall) IfNoneMatch(entityTag string) *LeaderboardConfigurationsGetCall { c.ifNoneMatch_ = entityTag return c } // Context sets the context to be used in this call's Do method. Any // pending HTTP request will be aborted if the provided context is // canceled. func (c *LeaderboardConfigurationsGetCall) Context(ctx context.Context) *LeaderboardConfigurationsGetCall { c.ctx_ = ctx return c } // Header returns an http.Header that can be modified by the caller to // add HTTP headers to the request. func (c *LeaderboardConfigurationsGetCall) Header() http.Header { if c.header_ == nil { c.header_ = make(http.Header) } return c.header_ } func (c *LeaderboardConfigurationsGetCall) doRequest(alt string) (*http.Response, error) { reqHeaders := make(http.Header) for k, v := range c.header_ { reqHeaders[k] = v } reqHeaders.Set("User-Agent", c.s.userAgent()) if c.ifNoneMatch_ != "" { reqHeaders.Set("If-None-Match", c.ifNoneMatch_) } var body io.Reader = nil c.urlParams_.Set("alt", alt) urls := googleapi.ResolveRelative(c.s.BasePath, "leaderboards/{leaderboardId}") urls += "?" + c.urlParams_.Encode() req, _ := http.NewRequest("GET", urls, body) req.Header = reqHeaders googleapi.Expand(req.URL, map[string]string{ "leaderboardId": c.leaderboardId, }) return gensupport.SendRequest(c.ctx_, c.s.client, req) } // Do executes the "gamesConfiguration.leaderboardConfigurations.get" call. // Exactly one of *LeaderboardConfiguration or error will be non-nil. // Any non-2xx status code is an error. Response headers are in either // *LeaderboardConfiguration.ServerResponse.Header or (if a response was // returned at all) in error.(*googleapi.Error).Header. Use // googleapi.IsNotModified to check whether the returned error was // because http.StatusNotModified was returned. func (c *LeaderboardConfigurationsGetCall) Do(opts ...googleapi.CallOption) (*LeaderboardConfiguration, error) { gensupport.SetOptions(c.urlParams_, opts...) res, err := c.doRequest("json") if res != nil && res.StatusCode == http.StatusNotModified { if res.Body != nil { res.Body.Close() } return nil, &googleapi.Error{ Code: res.StatusCode, Header: res.Header, } } if err != nil { return nil, err } defer googleapi.CloseBody(res) if err := googleapi.CheckResponse(res); err != nil { return nil, err } ret := &LeaderboardConfiguration{ ServerResponse: googleapi.ServerResponse{ Header: res.Header, HTTPStatusCode: res.StatusCode, }, } target := &ret if err := gensupport.DecodeResponse(target, res); err != nil { return nil, err } return ret, nil // { // "description": "Retrieves the metadata of the leaderboard configuration with the given ID.", // "httpMethod": "GET", // "id": "gamesConfiguration.leaderboardConfigurations.get", // "parameterOrder": [ // "leaderboardId" // ], // "parameters": { // "leaderboardId": { // "description": "The ID of the leaderboard.", // "location": "path", // "required": true, // "type": "string" // } // }, // "path": "leaderboards/{leaderboardId}", // "response": { // "$ref": "LeaderboardConfiguration" // }, // "scopes": [ // "https://www.googleapis.com/auth/androidpublisher" // ] // } } // method id "gamesConfiguration.leaderboardConfigurations.insert": type LeaderboardConfigurationsInsertCall struct { s *Service applicationId string leaderboardconfiguration *LeaderboardConfiguration urlParams_ gensupport.URLParams ctx_ context.Context header_ http.Header } // Insert: Insert a new leaderboard configuration in this application. func (r *LeaderboardConfigurationsService) Insert(applicationId string, leaderboardconfiguration *LeaderboardConfiguration) *LeaderboardConfigurationsInsertCall { c := &LeaderboardConfigurationsInsertCall{s: r.s, urlParams_: make(gensupport.URLParams)} c.applicationId = applicationId c.leaderboardconfiguration = leaderboardconfiguration return c } // Fields allows partial responses to be retrieved. See // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse // for more information. func (c *LeaderboardConfigurationsInsertCall) Fields(s ...googleapi.Field) *LeaderboardConfigurationsInsertCall { c.urlParams_.Set("fields", googleapi.CombineFields(s)) return c } // Context sets the context to be used in this call's Do method. Any // pending HTTP request will be aborted if the provided context is // canceled. func (c *LeaderboardConfigurationsInsertCall) Context(ctx context.Context) *LeaderboardConfigurationsInsertCall { c.ctx_ = ctx return c } // Header returns an http.Header that can be modified by the caller to // add HTTP headers to the request. func (c *LeaderboardConfigurationsInsertCall) Header() http.Header { if c.header_ == nil { c.header_ = make(http.Header) } return c.header_ } func (c *LeaderboardConfigurationsInsertCall) doRequest(alt string) (*http.Response, error) { reqHeaders := make(http.Header) for k, v := range c.header_ { reqHeaders[k] = v } reqHeaders.Set("User-Agent", c.s.userAgent()) var body io.Reader = nil body, err := googleapi.WithoutDataWrapper.JSONReader(c.leaderboardconfiguration) if err != nil { return nil, err } reqHeaders.Set("Content-Type", "application/json") c.urlParams_.Set("alt", alt) urls := googleapi.ResolveRelative(c.s.BasePath, "applications/{applicationId}/leaderboards") urls += "?" + c.urlParams_.Encode() req, _ := http.NewRequest("POST", urls, body) req.Header = reqHeaders googleapi.Expand(req.URL, map[string]string{ "applicationId": c.applicationId, }) return gensupport.SendRequest(c.ctx_, c.s.client, req) } // Do executes the "gamesConfiguration.leaderboardConfigurations.insert" call. // Exactly one of *LeaderboardConfiguration or error will be non-nil. // Any non-2xx status code is an error. Response headers are in either // *LeaderboardConfiguration.ServerResponse.Header or (if a response was // returned at all) in error.(*googleapi.Error).Header. Use // googleapi.IsNotModified to check whether the returned error was // because http.StatusNotModified was returned. func (c *LeaderboardConfigurationsInsertCall) Do(opts ...googleapi.CallOption) (*LeaderboardConfiguration, error) { gensupport.SetOptions(c.urlParams_, opts...) res, err := c.doRequest("json") if res != nil && res.StatusCode == http.StatusNotModified { if res.Body != nil { res.Body.Close() } return nil, &googleapi.Error{ Code: res.StatusCode, Header: res.Header, } } if err != nil { return nil, err } defer googleapi.CloseBody(res) if err := googleapi.CheckResponse(res); err != nil { return nil, err } ret := &LeaderboardConfiguration{ ServerResponse: googleapi.ServerResponse{ Header: res.Header, HTTPStatusCode: res.StatusCode, }, } target := &ret if err := gensupport.DecodeResponse(target, res); err != nil { return nil, err } return ret, nil // { // "description": "Insert a new leaderboard configuration in this application.", // "httpMethod": "POST", // "id": "gamesConfiguration.leaderboardConfigurations.insert", // "parameterOrder": [ // "applicationId" // ], // "parameters": { // "applicationId": { // "description": "The application ID from the Google Play developer console.", // "location": "path", // "required": true, // "type": "string" // } // }, // "path": "applications/{applicationId}/leaderboards", // "request": { // "$ref": "LeaderboardConfiguration" // }, // "response": { // "$ref": "LeaderboardConfiguration" // }, // "scopes": [ // "https://www.googleapis.com/auth/androidpublisher" // ] // } } // method id "gamesConfiguration.leaderboardConfigurations.list": type LeaderboardConfigurationsListCall struct { s *Service applicationId string urlParams_ gensupport.URLParams ifNoneMatch_ string ctx_ context.Context header_ http.Header } // List: Returns a list of the leaderboard configurations in this // application. func (r *LeaderboardConfigurationsService) List(applicationId string) *LeaderboardConfigurationsListCall { c := &LeaderboardConfigurationsListCall{s: r.s, urlParams_: make(gensupport.URLParams)} c.applicationId = applicationId return c } // MaxResults sets the optional parameter "maxResults": The maximum // number of resource configurations to return in the response, used for // paging. For any response, the actual number of resources returned may // be less than the specified maxResults. func (c *LeaderboardConfigurationsListCall) MaxResults(maxResults int64) *LeaderboardConfigurationsListCall { c.urlParams_.Set("maxResults", fmt.Sprint(maxResults)) return c } // PageToken sets the optional parameter "pageToken": The token returned // by the previous request. func (c *LeaderboardConfigurationsListCall) PageToken(pageToken string) *LeaderboardConfigurationsListCall { c.urlParams_.Set("pageToken", pageToken) return c } // Fields allows partial responses to be retrieved. See // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse // for more information. func (c *LeaderboardConfigurationsListCall) Fields(s ...googleapi.Field) *LeaderboardConfigurationsListCall { c.urlParams_.Set("fields", googleapi.CombineFields(s)) return c } // IfNoneMatch sets the optional parameter which makes the operation // fail if the object's ETag matches the given value. This is useful for // getting updates only after the object has changed since the last // request. Use googleapi.IsNotModified to check whether the response // error from Do is the result of In-None-Match. func (c *LeaderboardConfigurationsListCall) IfNoneMatch(entityTag string) *LeaderboardConfigurationsListCall { c.ifNoneMatch_ = entityTag return c } // Context sets the context to be used in this call's Do method. Any // pending HTTP request will be aborted if the provided context is // canceled. func (c *LeaderboardConfigurationsListCall) Context(ctx context.Context) *LeaderboardConfigurationsListCall { c.ctx_ = ctx return c } // Header returns an http.Header that can be modified by the caller to // add HTTP headers to the request. func (c *LeaderboardConfigurationsListCall) Header() http.Header { if c.header_ == nil { c.header_ = make(http.Header) } return c.header_ } func (c *LeaderboardConfigurationsListCall) doRequest(alt string) (*http.Response, error) { reqHeaders := make(http.Header) for k, v := range c.header_ { reqHeaders[k] = v } reqHeaders.Set("User-Agent", c.s.userAgent()) if c.ifNoneMatch_ != "" { reqHeaders.Set("If-None-Match", c.ifNoneMatch_) } var body io.Reader = nil c.urlParams_.Set("alt", alt) urls := googleapi.ResolveRelative(c.s.BasePath, "applications/{applicationId}/leaderboards") urls += "?" + c.urlParams_.Encode() req, _ := http.NewRequest("GET", urls, body) req.Header = reqHeaders googleapi.Expand(req.URL, map[string]string{ "applicationId": c.applicationId, }) return gensupport.SendRequest(c.ctx_, c.s.client, req) } // Do executes the "gamesConfiguration.leaderboardConfigurations.list" call. // Exactly one of *LeaderboardConfigurationListResponse or error will be // non-nil. Any non-2xx status code is an error. Response headers are in // either *LeaderboardConfigurationListResponse.ServerResponse.Header or // (if a response was returned at all) in // error.(*googleapi.Error).Header. Use googleapi.IsNotModified to check // whether the returned error was because http.StatusNotModified was // returned. func (c *LeaderboardConfigurationsListCall) Do(opts ...googleapi.CallOption) (*LeaderboardConfigurationListResponse, error) { gensupport.SetOptions(c.urlParams_, opts...) res, err := c.doRequest("json") if res != nil && res.StatusCode == http.StatusNotModified { if res.Body != nil { res.Body.Close() } return nil, &googleapi.Error{ Code: res.StatusCode, Header: res.Header, } } if err != nil { return nil, err } defer googleapi.CloseBody(res) if err := googleapi.CheckResponse(res); err != nil { return nil, err } ret := &LeaderboardConfigurationListResponse{ ServerResponse: googleapi.ServerResponse{ Header: res.Header, HTTPStatusCode: res.StatusCode, }, } target := &ret if err := gensupport.DecodeResponse(target, res); err != nil { return nil, err } return ret, nil // { // "description": "Returns a list of the leaderboard configurations in this application.", // "httpMethod": "GET", // "id": "gamesConfiguration.leaderboardConfigurations.list", // "parameterOrder": [ // "applicationId" // ], // "parameters": { // "applicationId": { // "description": "The application ID from the Google Play developer console.", // "location": "path", // "required": true, // "type": "string" // }, // "maxResults": { // "description": "The maximum number of resource configurations to return in the response, used for paging. For any response, the actual number of resources returned may be less than the specified maxResults.", // "format": "int32", // "location": "query", // "maximum": "200", // "minimum": "1", // "type": "integer" // }, // "pageToken": { // "description": "The token returned by the previous request.", // "location": "query", // "type": "string" // } // }, // "path": "applications/{applicationId}/leaderboards", // "response": { // "$ref": "LeaderboardConfigurationListResponse" // }, // "scopes": [ // "https://www.googleapis.com/auth/androidpublisher" // ] // } } // Pages invokes f for each page of results. // A non-nil error returned from f will halt the iteration. // The provided context supersedes any context provided to the Context method. func (c *LeaderboardConfigurationsListCall) Pages(ctx context.Context, f func(*LeaderboardConfigurationListResponse) error) error { c.ctx_ = ctx defer c.PageToken(c.urlParams_.Get("pageToken")) // reset paging to original point for { x, err := c.Do() if err != nil { return err } if err := f(x); err != nil { return err } if x.NextPageToken == "" { return nil } c.PageToken(x.NextPageToken) } } // method id "gamesConfiguration.leaderboardConfigurations.patch": type LeaderboardConfigurationsPatchCall struct { s *Service leaderboardId string leaderboardconfiguration *LeaderboardConfiguration urlParams_ gensupport.URLParams ctx_ context.Context header_ http.Header } // Patch: Update the metadata of the leaderboard configuration with the // given ID. This method supports patch semantics. func (r *LeaderboardConfigurationsService) Patch(leaderboardId string, leaderboardconfiguration *LeaderboardConfiguration) *LeaderboardConfigurationsPatchCall { c := &LeaderboardConfigurationsPatchCall{s: r.s, urlParams_: make(gensupport.URLParams)} c.leaderboardId = leaderboardId c.leaderboardconfiguration = leaderboardconfiguration return c } // Fields allows partial responses to be retrieved. See // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse // for more information. func (c *LeaderboardConfigurationsPatchCall) Fields(s ...googleapi.Field) *LeaderboardConfigurationsPatchCall { c.urlParams_.Set("fields", googleapi.CombineFields(s)) return c } // Context sets the context to be used in this call's Do method. Any // pending HTTP request will be aborted if the provided context is // canceled. func (c *LeaderboardConfigurationsPatchCall) Context(ctx context.Context) *LeaderboardConfigurationsPatchCall { c.ctx_ = ctx return c } // Header returns an http.Header that can be modified by the caller to // add HTTP headers to the request. func (c *LeaderboardConfigurationsPatchCall) Header() http.Header { if c.header_ == nil { c.header_ = make(http.Header) } return c.header_ } func (c *LeaderboardConfigurationsPatchCall) doRequest(alt string) (*http.Response, error) { reqHeaders := make(http.Header) for k, v := range c.header_ { reqHeaders[k] = v } reqHeaders.Set("User-Agent", c.s.userAgent()) var body io.Reader = nil body, err := googleapi.WithoutDataWrapper.JSONReader(c.leaderboardconfiguration) if err != nil { return nil, err } reqHeaders.Set("Content-Type", "application/json") c.urlParams_.Set("alt", alt) urls := googleapi.ResolveRelative(c.s.BasePath, "leaderboards/{leaderboardId}") urls += "?" + c.urlParams_.Encode() req, _ := http.NewRequest("PATCH", urls, body) req.Header = reqHeaders googleapi.Expand(req.URL, map[string]string{ "leaderboardId": c.leaderboardId, }) return gensupport.SendRequest(c.ctx_, c.s.client, req) } // Do executes the "gamesConfiguration.leaderboardConfigurations.patch" call. // Exactly one of *LeaderboardConfiguration or error will be non-nil. // Any non-2xx status code is an error. Response headers are in either // *LeaderboardConfiguration.ServerResponse.Header or (if a response was // returned at all) in error.(*googleapi.Error).Header. Use // googleapi.IsNotModified to check whether the returned error was // because http.StatusNotModified was returned. func (c *LeaderboardConfigurationsPatchCall) Do(opts ...googleapi.CallOption) (*LeaderboardConfiguration, error) { gensupport.SetOptions(c.urlParams_, opts...) res, err := c.doRequest("json") if res != nil && res.StatusCode == http.StatusNotModified { if res.Body != nil { res.Body.Close() } return nil, &googleapi.Error{ Code: res.StatusCode, Header: res.Header, } } if err != nil { return nil, err } defer googleapi.CloseBody(res) if err := googleapi.CheckResponse(res); err != nil { return nil, err } ret := &LeaderboardConfiguration{ ServerResponse: googleapi.ServerResponse{ Header: res.Header, HTTPStatusCode: res.StatusCode, }, } target := &ret if err := gensupport.DecodeResponse(target, res); err != nil { return nil, err } return ret, nil // { // "description": "Update the metadata of the leaderboard configuration with the given ID. This method supports patch semantics.", // "httpMethod": "PATCH", // "id": "gamesConfiguration.leaderboardConfigurations.patch", // "parameterOrder": [ // "leaderboardId" // ], // "parameters": { // "leaderboardId": { // "description": "The ID of the leaderboard.", // "location": "path", // "required": true, // "type": "string" // } // }, // "path": "leaderboards/{leaderboardId}", // "request": { // "$ref": "LeaderboardConfiguration" // }, // "response": { // "$ref": "LeaderboardConfiguration" // }, // "scopes": [ // "https://www.googleapis.com/auth/androidpublisher" // ] // } } // method id "gamesConfiguration.leaderboardConfigurations.update": type LeaderboardConfigurationsUpdateCall struct { s *Service leaderboardId string leaderboardconfiguration *LeaderboardConfiguration urlParams_ gensupport.URLParams ctx_ context.Context header_ http.Header } // Update: Update the metadata of the leaderboard configuration with the // given ID. func (r *LeaderboardConfigurationsService) Update(leaderboardId string, leaderboardconfiguration *LeaderboardConfiguration) *LeaderboardConfigurationsUpdateCall { c := &LeaderboardConfigurationsUpdateCall{s: r.s, urlParams_: make(gensupport.URLParams)} c.leaderboardId = leaderboardId c.leaderboardconfiguration = leaderboardconfiguration return c } // Fields allows partial responses to be retrieved. See // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse // for more information. func (c *LeaderboardConfigurationsUpdateCall) Fields(s ...googleapi.Field) *LeaderboardConfigurationsUpdateCall { c.urlParams_.Set("fields", googleapi.CombineFields(s)) return c } // Context sets the context to be used in this call's Do method. Any // pending HTTP request will be aborted if the provided context is // canceled. func (c *LeaderboardConfigurationsUpdateCall) Context(ctx context.Context) *LeaderboardConfigurationsUpdateCall { c.ctx_ = ctx return c } // Header returns an http.Header that can be modified by the caller to // add HTTP headers to the request. func (c *LeaderboardConfigurationsUpdateCall) Header() http.Header { if c.header_ == nil { c.header_ = make(http.Header) } return c.header_ } func (c *LeaderboardConfigurationsUpdateCall) doRequest(alt string) (*http.Response, error) { reqHeaders := make(http.Header) for k, v := range c.header_ { reqHeaders[k] = v } reqHeaders.Set("User-Agent", c.s.userAgent()) var body io.Reader = nil body, err := googleapi.WithoutDataWrapper.JSONReader(c.leaderboardconfiguration) if err != nil { return nil, err } reqHeaders.Set("Content-Type", "application/json") c.urlParams_.Set("alt", alt) urls := googleapi.ResolveRelative(c.s.BasePath, "leaderboards/{leaderboardId}") urls += "?" + c.urlParams_.Encode() req, _ := http.NewRequest("PUT", urls, body) req.Header = reqHeaders googleapi.Expand(req.URL, map[string]string{ "leaderboardId": c.leaderboardId, }) return gensupport.SendRequest(c.ctx_, c.s.client, req) } // Do executes the "gamesConfiguration.leaderboardConfigurations.update" call. // Exactly one of *LeaderboardConfiguration or error will be non-nil. // Any non-2xx status code is an error. Response headers are in either // *LeaderboardConfiguration.ServerResponse.Header or (if a response was // returned at all) in error.(*googleapi.Error).Header. Use // googleapi.IsNotModified to check whether the returned error was // because http.StatusNotModified was returned. func (c *LeaderboardConfigurationsUpdateCall) Do(opts ...googleapi.CallOption) (*LeaderboardConfiguration, error) { gensupport.SetOptions(c.urlParams_, opts...) res, err := c.doRequest("json") if res != nil && res.StatusCode == http.StatusNotModified { if res.Body != nil { res.Body.Close() } return nil, &googleapi.Error{ Code: res.StatusCode, Header: res.Header, } } if err != nil { return nil, err } defer googleapi.CloseBody(res) if err := googleapi.CheckResponse(res); err != nil { return nil, err } ret := &LeaderboardConfiguration{ ServerResponse: googleapi.ServerResponse{ Header: res.Header, HTTPStatusCode: res.StatusCode, }, } target := &ret if err := gensupport.DecodeResponse(target, res); err != nil { return nil, err } return ret, nil // { // "description": "Update the metadata of the leaderboard configuration with the given ID.", // "httpMethod": "PUT", // "id": "gamesConfiguration.leaderboardConfigurations.update", // "parameterOrder": [ // "leaderboardId" // ], // "parameters": { // "leaderboardId": { // "description": "The ID of the leaderboard.", // "location": "path", // "required": true, // "type": "string" // } // }, // "path": "leaderboards/{leaderboardId}", // "request": { // "$ref": "LeaderboardConfiguration" // }, // "response": { // "$ref": "LeaderboardConfiguration" // }, // "scopes": [ // "https://www.googleapis.com/auth/androidpublisher" // ] // } }