# Concurrency In general, gRPC-go provides a concurrency-friendly API. What follows are some guidelines. ## Clients A [ClientConn][client-conn] can safely be accessed concurrently. Using [helloworld][helloworld] as an example, one could share the `ClientConn` across multiple goroutines to create multiple `GreeterClient` types. In this case, RPCs would be sent in parallel. ## Streams When using streams, one must take care to avoid calling either `SendMsg` or `RecvMsg` multiple times against the same [Stream][stream] from different goroutines. In other words, it's safe to have a goroutine calling `SendMsg` and another goroutine calling `RecvMsg` on the same stream at the same time. But it is not safe to call `SendMsg` on the same stream in different goroutines, or to call `RecvMsg` on the same stream in different goroutines. ## Servers Each RPC handler attached to a registered server will be invoked in its own goroutine. For example, [SayHello][say-hello] will be invoked in its own goroutine. The same is true for service handlers for streaming RPCs, as seen in the route guide example [here][route-guide-stream]. [helloworld]: https://github.com/grpc/grpc-go/blob/master/examples/helloworld/greeter_client/main.go#L43 [client-conn]: https://godoc.org/google.golang.org/grpc#ClientConn [stream]: https://godoc.org/google.golang.org/grpc#Stream [say-hello]: https://github.com/grpc/grpc-go/blob/master/examples/helloworld/greeter_server/main.go#L41 [route-guide-stream]: https://github.com/grpc/grpc-go/blob/master/examples/route_guide/server/server.go#L126